Alan Wake 2 creator, Sam Lake, has revealed that he’s always wanted to tell a “crazy, huge budget, dark gothic fantasy”.
In an interview with GQ magazineLake admitted that while the development of cult horror game Alan Wake was difficult in the shadows of Max Payne – “the curse of the second album”, as Lake describes it – there are still other worlds outside of Alan Wake, Max Payne, and Control he would like to entertain us with.
“Would I ever do anything else?” he asks. “Yeah. I’m still thinking that I will. There will be a time when I retire. It’s just that… this has all been so engaging.”
As for the stories he still wants to tell?
“One was this crazy, huge budget, dark gothic fantasy, which I haven’t used for anything yet…”
Breaking down Alan Wake 2’s visuals, Digital Foundry said: “From a visual perspective though, Alan Wake 2 is an extraordinary effort. On current-gen consoles, there’s not much that can rival the incredible density of detail and fine-grained lighting on display here.
“That’s not to say there aren’t issues, and performance does need some additional work, but it’s hard to say that Alan Wake 2 is anything other than a superb-looking release. For players who like survival horror, and want to experience some of the best technology deployed so far this generation, it’s an easy recommendation.”
#Alan #Wake #Sam #Lake #crazy #huge #budget #dark #gothic #fantasy