Not long ago we told you about Zenless Zone Zero and its gaming experience, which many were able to learn about through its closed beta that lasted a long time. Just over a month. The point is that the game is already around the corner and there are many questions that seem to already have an answer as such.
First of all, each Hoyoverse game has a very particular characteristic. Let’s say that Genshin Impact is an adventure experience – almost as big as Breath of the Wild -. Then we have Honkai: Star Rail which is for lovers of turn-based games and now what it offers Zenless Zone Zero It is an experience of action in every sense of the word.
The first thing you should know is that this game – totally original and unrelated to the rest of the other Hoyoverse franchises – was born from an idea. It’s not that there was any kind of challenge in creating a new proposal. What the producer of the series wanted was to have a game totally different from the ones this company already has.
Now, this project started with a lot of problems. They didn’t have that big of a team, so there was a lot of back and forth when it came to developing this idea. They went through all kinds of technical problems to achieve the futuristic atmosphere of the setting. It was a step-by-step job and those in charge of Hoyoverse realized that.
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The games that inspired Zenless Zone Zero
If you had a chance to try Zenless Zone Zero During its testing phase you surely noticed that it focuses a lot on action and that the combats are very spectacular. The effects, character changes, special animations, all of that has a value like few others. But, as often happens, there is an inspiration behind this creation and the game producer makes it clear which titles caught his attention the most.
For example, the producer of the game really likes Devil May Cry and that is reflected in the action of the game. The speed of the attacks, the finishes and different special movements executed by the different protagonists of the game. Soul’s type games are also liked by this mind behind Zenless Zone Zero. Even there is the influence of Monster Hunter. However, the favorite game above all those we mentioned is Street Fighter.
Likewise, let’s not lose sight of the fact that the development of this game has several stages, including betas, and it seems that the community has been very vocal with what it doesn’t like and also with what it does. Wow, they take all the comments and work with what they have. Zenless Zone Zero It is moving as a global game and not as a local product for certain consumers.
It’s nice to see how a company as big as Hoyoverse is making enormous efforts so that players really have a gaming experience that they will enjoy. There is a close bond between developers and users to have a product that fully meets the needs of both and that everyone is satisfied.
The joke is to have fun games, without pressure
Hoyoverse is already a world-class video game company that is entering the tough terrain of free-to-play and that is both applaudable and respectable. It is not the same business model that traditional companies follow, it is a real risk to enter a very competitive field that does not depend on a single platform as such. Now is there any kind of pressure to achieve this success with each game?
The product of Zenless Zone Zero It seems that he only cares about his game and not the company that publishes it. It’s not that I’m lackadaisical or careless. On the contrary, his idea is clear that they should deliver a fun experience and not something fancy. Of course, the entire Hoyoverse section helps and that is why they focus so much on what the consumer wants to play.
Now, it’s not that Zenless Zone Zero be a fail-safe product. To reach this level of excellence, they didn’t just have to listen to the players. The same developers and creatives behind the production do a lot of brainstorming to deliver the best gaming experience possible.
It’s important to see that the development team behind this title worked in a way that listened to everyone who contributed something. Yes, it is not an easy job, but somehow it was achieved and that is reflected in the reception of the players. The direction of trying to have a fun product for all kinds of people is not lost.
The rough road of going out everywhere
Zenless Zone Zero It will be released on Android, iOS, PC and PlayStation 5 devices. It may not be the range of options you would like, however, it is a solid consumer base. We even know that the PS5 user enjoys the digital content on their platform and that is why this title sounds like an excellent addition to this Sony console.
Now, with so many platforms, you might think there is a real disparity. You can play on both console and PC, which seem to be the best places, but on mobile they don’t want to be left behind. There’s a real effort to make the gaming experience efficient no matter where you’re playing.
Zenless Zone Zero doesn’t want to rush multiplayer
The latest closed beta of Zenless Zone Zero It included a multiplayer section. It was just a very small part of the entire gaming experience. Now, since it is not completely complete or ready, he is also in no hurry to launch it. Finally they want to do enough tests so that this section is ready.
Now, the producer hopes that not so much time will pass and that Zenless Zone Zero have that multiplayer section that everyone wants to enjoy from start to finish. On the other hand, a large number of characters should be enjoyed in some kind of cooperative experience and that makes us wonder if there is some kind of brake around these creations.
If you pay attention, you realize that this video game comes with a little bit of everything. Waifus, Husbandos, masked ones and some furros. That is, there is something for all tastes. This is achieved because the production itself asks its creatives to be as original as possible. Wow, they let go of the rope to show things never seen before.
There are even many very good ideas when it comes to weapons. It is clear that he also opted for creativity because there are very crazy ideas that violate all logic. Finally, the trick is to offer an entertaining experience for everyone and that is achieved with all the designs that we already have in front of us.
We are very close to the launch of a game that we already want to see in action
Let’s not lose sight of that Zenless Zone Zero It has all the Hoyoverse seal in the experience. It has very attractive character designs, combat mechanics that many will enjoy and, finally, a lot of fun. Let’s leave aside all the business and monetization models – which are very important – but the fun factor is more important.
It is clear that the team in charge of developing this title wants players to have fun. That is the main task. Whether with attractive characters or eye-catching game mechanics, what matters is that that user and potential client feels at home, welcome and eager to play. With that, we all win and it will not be an impossible mission for everyone.
When their time comes, we will criticize Zenless Zone Zero for the game and its monetization system – since it is free to play -. Right now we can be sure that the message is clear: make players have a good time. Whether the music is good, the graphics powerful, or the same gaming experience, it fully meets the idea of giving us a lot of entertainment.
What do you think of this Hoyoverse project? It excites you? Will you play it when it comes out? Don’t forget that Zenless Zone Zero comes out on July 4 on Android, iOS, PlayStation 5 and PC phones. Don’t stop following all our news onGoogle newsand join ourDiscord.
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