Square Enix is the company responsible for many beloved franchises in the world of video games. Among them we cannot forget final-fantasy Y Kingdom Hearts. Now aim to create a new IP in the form of forspoken, an adventure that puts us in control of Frey Holland in a huge fantasy world.
We had the opportunity to test an hour of this new Square Enix title, which will arrive early next year. Although it sounds like a short time, we managed to get a good idea of what this title will offer. Here we leave our first impressions.
Magic is everything in Forspoken
As we begin our time forspoken we were immediately introduced to magical combat. At first we must admit that it felt a bit complex, but once you get the hang of it, you’ll be casting spells left and right.
Combat presents us with two types of spells. Some that we could consider as attack and others as support. You have a wide variety and you can change them to your liking with a few buttons. In this demo that we played we had the opportunity to try two types of magic: earth and fire.
Each of these works differently forspoken. The ground one was perfect for attacking enemies from a distance. While the fire one is more aggressive, but it requires you to be close to the enemies to work better. Both could be ‘charged’ by holding one of the triggers for more impact.
In a later interview with its developers, they promised us more elemental magic. Among the ones they mentioned were Electric and Water-type magic. We will have to wait for the launch to try all the available types.
Combat encourages movement and experimentation
What became very clear to us with this Forspoken demo is that its combat will be very active and dynamic. Support spells take some time to recharge, but you can quickly switch to one that does have ‘ammo’. So you could be creating quite varied combinations.
Another aspect that we noticed is that there is a system of resistances and weaknesses with the enemies. Since some take more damage from fire attacks and others who resist them. This could indicate that when the full game arrives we will have to be experimenting to see what will be the best way to beat some rivals.
According to its developers, there will be more than 100 spells available to its players in forspoken. There is no doubt that we could be looking at endless permutations of amazing attacks. Because it should be noted that they were visually impressive. Not to mention a very powerful one that you can activate after a certain amount of time.
In addition to magic to attack, forspoken has what its developers call ‘magical parkour’. This will apparently be the main way to travel this world. Which it does very well, as it feels quite fast and fluid.. Of course, it has a use in combat, since staying on the move is vital to being victorious in this title.
The land of Athia will be your playground in Forspoken
In addition to introducing us to combat, the demo of forspoken allowed us to explore the enchanted land of Athia. This is how we were able to get an idea of the activities that we can find in the final game. It seems that there will be a lot to do.
Along the map there are some markers with points of interest. These range from chests with treasures, side quests and even very strong enemies that will put you to the test. In addition, there is a kind of watchtowers where you can expand the map and find even more things.
One of the missions we did involved finding a new cape for Frey. forspoken will have different clothes with which to customize the protagonist. Also, not only do they change their appearance, they also grant different attributes. One of the ones we chose improved our magical abilities to be faster.
Another mission involved defending a group of villagers from different waves of enemies. We found this one particularly fun, because it presented us with an opportunity to try many spell combinations against these monsters..
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From what we saw, forspoken you will have a wide variety of enemies roaming the map. This, along with the magical parkour skill and variety of activities, makes us believe that exploring this fantasy world will be quite a fun thing to do.
The story is still unknown, but that’s the idea
Something that seemed quite absent in this demo of forspoken it was the story. We didn’t learn anything that didn’t come out in the previews. However, this is because its developers want to keep that part secret. Mainly because they consider it one of the strongest points of the title.
Something that we did get to know a little more about was the relationship between Cuff (the protagonist’s magic bracelet) and Frey. There is a constant interaction between the two that feels quite friendly and even endearing. They look like a pair of brothers playing and teasing each other.
The relationship between the two will be an important factor in forspoken when i get out That is why its developers do not want to ruin anything before its release. But they showed a lot of confidence in the work of their writers. We’ll see how it turns out in the final game.
Although it will be an open world game, its developers put a lot of effort into making the adventure guided by its story. According to his calculations, it could take an approximate forty hours to complete its main plot. Of course, this time could be extended with the secondary content.
Could Forspoken be Square Enix’s next big IP?
Although we spend relatively little time with forspokenwe must admit that we left a very good first impression. Magic is fun to use, varied, dynamic, and looks awesome on top of that. The wide range of spells and the diversity of enemies is sure to make it very difficult for combat to feel tedious.
Surely they still have several surprises in store, especially in the history section. But this only makes us look forward to your arrival.. With this hour of play, it has already become one of our most anticipated games of 2023. We’ll see on January 24 if it manages to stand as a new and successful Square Enix franchise.
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