We never stop talking about Metal Gear Solid: while we had our say on the new one Master Collection Vol.1meanwhile, previews related to the in-game graphics of the game are released Metal Gear Solid Δ: Snake Eater.
Published on Xbox channelwith the wording Xbox Partner Previewthe Metal Gear Solid Δ: Snake Eater video shows the first in-game aspects – without HUD obviously – with the game engine, Unreal Engine 5.
Metal Gear Solid Δ: Snake Eater, the in-game video arrives
Among the things that stand out most, in addition to the quality of everythingthe iconic sounds of the game, some details that fans will recognize and moments that have characterized the saga over time.
Starting from the sound of when a soldier notices ours Snake until you see them location that we loved so much in the original version, everything seems to show a very faithful approach to the original, but with a very high level of quality.
Present the stealth phases, the pressing music and all those movements that have entered the saga over time, as well as the CQCa fighting technique that our Snake uses to survive against enemies.
Finally, there is the change of camouflage, the silenced pistol and the knife, companions of our Snake throughout the plot of Snake Eater and a characterization of the protagonist that shows him in all the splendor of Unreal Engine 5.
Metal Gear Solid Δ: Snake Eater It doesn’t have a release date yet, but now at least we’ve had the chance to see the in-game graphics that the title will boast once it hits the market.
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