The survival horror of Resident Evil and the open world action of Ghost of Tsushima they seem quite distant on paper, but the global appeal of both games makes them strangely similar according to a former producer of Capcom.
Speaking to IGN, Hiroyuki Kobayashi said that the creation by sucker Punchbased in the United States, of a Japanese game with global appeal like Ghost of Tsushima is very similar to the way he and his colleagues at Capcom created the Resident Evil franchise.
“As a game about Japan made by non-Japanese developers, Ghost of Tsushima reminded me of the way we [di Capcom]as Japanese developers, we made a horror game set in the United States with Resident Evil“, he said. “At the time, it may have been surprising that it was made by Japanese developers“.
Creating an authentic experience from a culture other than your own is no easy task, but Kobayashi said the effort can lead to great success. “I think this shows that no matter what country or culture you make a game about, if you study the topic seriously and put your heart into it, there is always a possibility“.
This is something he will bring to his next game, as Kobayashi recently left Capcom to join NetEase Games. “For our first game we are aiming for something that will more easily appeal to a global audience“.
Kobayashi began working at Capcom in 1995 and was the programmer of the first two Resident Evil games, designer of the first Dino Crisis, and producer of the first Devil May Cry. He was also a producer on Resident Evil Remake, Resident Evil 4, Killer 7 and Dragon's Dogma, and most recently served as executive producer on Mega Man 11.
Source: IGN.
#Ghost #Tsushima #similar #Resident #Evil #strange #explanation #Capcom #producer