There are a few months left until the arrival of Gotham Knights yet we don’t know much about the new WB Games Montreal work: some trailers, a couple of gameplay on Red Hood and Nightwing but there are still many details to discover, especially on the setting and what Gotham will offer us between a fist fight and the other.
The Game Director came to our rescue Geoff Ellenor and the Executive Producer Fleur Marty who, interviewed by Game Informer, told about the new Gotham City, its structure and the Batcycle, the vehicle (or one of the) on which we will move.
Both were keen to clarify that the city will be the largest ever produced for the franchise and will also be developed vertically with a good stratification of the different areas. We also focused on the density of events and characteristic places and we also assume this (more info will come on this later), but for sure we will find cosmetic elements to change the color of the clothes of the vigilantes and of the motorcycle, perhaps in a similar way to what happens in titles like Guardians of the Galaxy.
However, everything will rotate on an AR viewer capable of identifying key points and objects within the game map and a “dossier” where notes and information on ongoing missions will be kept. Gotham Knights will arrive on October 25 on PC, PlayStation 5 and Xbox Series X | S.
Source: GameInformer
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