This week Activision revealed something of what he warned long ago: his anti-cheat system in Call of duty. It is about nothing less than RICOCHET Anti-Cheat, result of the effort and dedication of the company’s teams.
As such, it would come to be a multifaceted approach to fighting cheaters. It includes a number of server-side tools, which monitor scans to effectively identify traps.
RICOCHET Anti-Cheat Will Fight Cheaters
It also handles improved investigation processes, account security patches, and much more. Anti-cheat functions will be implemented in Call of Duty: Vanguard and in the remainder of the year they will reach CoD: Warzone.
In the case of the latter with the update Pacific revealed earlier. This will also add a new level controller kernel of PC. The idea is that you identify those who cheat and strengthen security.
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It will work in conjunction with the part of the system that works on the game servers. This will only be on PC, but console players playing with cross-play or cross game will benefit.
The controller will arrive at a date after CoD: Vanguard. Activision consider the problem of cheating in the game as something ‘sophisticated and evolving’, which must be addressed now, before it gets worse.
Call of Duty: Vanguard and CoD: Warzone will have the system
How does it work RICOCHET Anti-Cheat at the level of kernel? Well, monitor and manage software and applications on a PC, such as the graphics card driver. This system will check the software and applications that try to interact and manipulate Call of Duty: Warzone.
This is how you will collect more data to strengthen security. It should be noted that to play Warzone it is mandatory that this new driver is installed on the computer.
Only then can you play. Regarding privacy, the controller only works when gaming Call of duty, and when finished, it stops working. In addition, it only reports information related to the game.
Despite how effective it sounds RICOCHET Anti-Cheat, Activision asks players to keep reporting any issues they find. This will allow the team in charge to make the corresponding adjustments and improve it gradually.
RICOCHET Anti-Cheat It should not affect the stability of any system and that is why it was subjected to many tests. This system is based on the evolutionary use of machine learning.
This is how it examines game data on the server by identifying suspicious behavior trends and adding another layer of security. Hopefully these measures help to eradicate the problem of cheating in the games of the series.
Source: Press Release.
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