According to an initial technical analysis carried out by Digital Foundry, the resolution Of Senua's Saga: Hellblade 2 on Xbox Series varies from 1296p to 1440p, but considering the use of black bars the real values are lower.
Specifically, Oliver Mackenzie writes that “results range between 1296p and 1440palthough due to the letterboxing effect it is more than 2304 x 964 / 2560 x 1070 pixels.” An important clarification, given that the black bars actually subtract pixels from the graphic load.
This being the case, it is clear and evident why Senua's Saga: Hellblade 2 runs only at 30 fps, without a performance mode which would have required truly excessive sacrifices in terms of visual details. Indeed, in reality the English newspaper asks itself what resolution will the game run at on Xbox Series S.
Impressive graphics
Beyond the gimmicks and the weight, Senua's Saga: Hellblade 2 will undoubtedly be able to count on impressive graphics, with a facial rendering for the protagonist based on Metahuman technology, among the best you've ever seenand an equally exciting shader and animation system.
A similar discussion can be made for scenarios, which they effectively exploit the features of Unreal Engine 5see for example the Nanite technology for terrain rendering and the Virtual Shadow Maps in order to improve the shadows, thicknesses and contrasts of the image.
Many aspects are still difficult to analyse, but there is a lower resolution with regards to volumetric effects, which when seen up close reveal their shortcomings.
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