The Xbox and Bethesda conference, after the pathetic Summer Game Festcame to remind us of a sad reality and that is that now video games are not exciting and hearing from them is more of a bittersweet experience than anything else
One thing is for sure and that is the video game business is a monster that maybe never expected to be. That is to say, surpassing music and cinema in terms of income is little said, but right now it is the most important entertainment industry in the world and as Uncle Benancio said, With great power comes great responsibility.
I don’t know what Epic, Riot, Nintendo, Microsoft, and Sony understand by responsibility, but whatever it is, it’s not something that excites us anymore at every event for new game announcements, because we’ve had 3 years waiting for something from Hollow Knight and when it arrived it left with the same grace… and even so, it was the highlight that could be seen in that presentation of Xbox and Bethesda and a few days before… well, to mimir.
Here the question perhaps is rather: what happened, little friend? Why was the industry more exciting before and why did it seem like there were better games and results for the community? One thing is for sure and that is that all past times were always better because we do not have the ability to measure all the bad things that happened at that time and fortunately we are gods with the ability to forgive and those announcements made 10 years ago that also made us say mimir because they no longer fit in our memorywho is too busy blaming the present that everything has gone to hell.
That is, of course, the most obvious answer, but it is also true that we have an overproduction of video games and it is something that is to some extent natural. Before, the video game offer was enormous and now it is much more so, but not only that, but the options seem limited and Among the sea of doubts that overwhelms our little eye on Game Pass or Steam, it seems that the option always ends up being to play a free battle royale or any other FPS of zombies or space monsters… or zombies in space.
It is not that the games are less interesting, it is that now it is also more difficult to find them, it is more difficult for them to have that same focus of attention or the promotion that the big developers give to their big projectswhich of course some are instant classics, but which are mostly still those things that you have to take out to eat, their bread and wine.
Now, the video game industry is also not monetized in the same way. Now It’s not about getting sales anymore, but about getting captive users and making games that have long-term online supportwhich is how they will be able to raise money through special features or extra content, a predominant trend that ended up supplanting lootboxes, which was the desperate cry of this same industry when sales began to drop little by little.
We recommend: Xbox will allow you to play your non-Game Pass titles in the cloud
The truth is that we are in a dark time, in which we have more video games than ever and that, for the same reason, we feel that we do not have any… at least that it is worthwhile. But don’t worry, at the next big event you can complain that Breath of the Wild 2 still shows no progress.
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