While the overwhelming success of Palworldthey also continue controversies on the Pocketpair team, accused not only of having copied several elements from Pokémon but also of use generative AI also for the design of characters and more, although the question remains to be verified.
Much of the controversy comes from fans of Pokémonwhich are known to have remarkable compactness and tenacity, so we can expect that these are destined to continue for a long time to come, at least as long as the title in question continues to remain in the spotlight.
We have already mentioned the accusations regarding elements stolen from the Pokémon series, but to the question of plagiarism there are also accusations related to the use of generative AI, considering that Pocketpair has also had very positive positions on these technological solutions in the past.
The use of AI is also among the controversies surrounding Palworld
From this point of view, some X users are focusing on some statements of Takuro Mizobe, CEO of Pocketpairwhich has always enthusiastically supported the use of image generation and artistic elements through artificial intelligence in video game development.
Demonstrating considerable investigative ability, some of these accusers found statements dating back to years ago by Mizobe in which he welcomed the use of such technological solutions and even, in one case, demonstrated how they could be used to generate new elements starting from from Pokémon, precisely.
Unless reverse engineering or whatever is used, it will not be easy to demonstrate that these solutions were used to develop Palworld, just as it will not be easy, at least for simple users of on copyright infringements by the authors.
We have no doubt that The Pokémon Company is already on a war footing, so it is likely that news in this sense may arrive shortly, but in the meantime the great success of Palworld continues: the game sold 2 million copies in 24 hours and surpassed 800,000 concurrent users on Steam.
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