Hotel is a classic dei strategic board games published by Asmodee, which cleverly combines planning, resource management and cunning to create an immersive experience for players of all ages. Created by Sid Sackson in the 70sthis game is back with a new edition on the occasion of 50th anniversarywith its simple yet deep gameplay mechanics and its ability to engage up to 4 players in games full of intrigue and strategy.
Regulation
The hotel rules are quite simple to learn, but it offers a strategic depth which guarantees always different and exciting games. Initially, players will have a small capital and empty land on which to build their hotel. The game proceeds with players taking turns rolling dice and moving around the board, purchasing land And constructing buildings in order to create a hotel empire.
Each building constructed generates revenue, which can then be reinvested to further expand the hotel, or to purchase other properties.
To make you understand how simple and intuitive Hotel is, we provide you with an overview of the main activities:
- Objective: The objective of the game is accumulate as much money as possiblebuilding and managing hotels on a game board.
- Game Turn: Players take turns rolling a die and moving their meeple along the path of the board. When you stop on a property, you can choose whether to buy it. If a player at a certain point owns all the properties of a certain color, he can build a hotel on them.
- Construction of hotels: When a player owns all properties of a color, he can build a hotel on them. The higher the hotel, the higher the profits generated when opponents land on that specific property.
- Acquisition of opposing hotels: If a player lands on a property already occupied by an opponent’s hotel, he can buy the hotel and demolish it to build your own.
- Income and Expenses: Every time a player lands on a property owned by an opponent, has to pay rent. Revenue earned from rentals and property sales can be reinvested to build new hotels or purchase additional properties.
- Determine the winner: The game continues until a player reaches a certain level of wealth, usually determined by a set number of hotels built or a total value of properties owned.
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As you will have understood well the key element (as you might expect) is theacquisition of competing hotels and theexpansion of its territory. When a player lands on property already occupied by an opponent’s hotel, he can purchase the hotel and demolish it to build his own. This adds a element of conflict and tactics to the game, as players try to acquire the best properties and hinder their opponents, making the matches bright and entertaining.
Between construction and entertainment
The quality of materials used is generally high, as can be expected from an Asmodee product. The scoreboard And robust and well designed, with beautiful illustrations to look at, and clear directions for the layout of properties and various game elements. The cards and pieces are made with good quality materials, which resist wear well during the numerous games that the game can guarantee over time.
The replayability of Hotel games is one of its strengths: Thanks to its highly strategic nature and the variety of game situations that can emerge, the game always maintains an enduring appeal. Each match is different from the previous one, thanks to the many properties available and the strategic choices of the players. This makes it a great choice for repeat game nights with friends and family, as it always offers a fresh and engaging challenge.
In conclusion, Hotel is a board game classic that continues to delight players of all ages with its combination of simplicity and strategic depth. With an accessible rulebook, high-quality materials and replayability guaranteed by its game mechanics, this title certainly deserves a place in the collection of anyone who loves board games.
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