John Pilestedt, creative director of Helldivers 2 and ex-CEO of Arrowhead Games Studio, revealed that the multiplayer shooter in its best moment in terms of attendance has reached a maximum peak of over 750,000 players between those on PS5 and those on PC.
Thanks to SteamDB we know for sure that the game has registered 458,000 concurrent players on PC on February 24, with other peaks of similar magnitude in the days immediately preceding and following. Assuming that the maximum user record was reached on one of these occasions, of these 750,000 players, approximately 450,000 come from Steam and the remaining approximately 300,000 on PS5.
If confirmed, let’s talk about a 3:2 ratio in favor of PCwhich shows how Helldivers 2 had a greater diffusion on Steam than in the PlayStation ecosystem.
An important fact for the future of PlayStation?
Clearly it is impossible to have a complete picture, but the numbers of Helldivers 2 could have an impact on PlayStation’s future strategies. In reality, Hermen Hulst, now CEO of SIE, had spoken in the past about how the company will evaluate on a case-by-case basis to publish live service games simultaneously on PC and PlayStation, which inevitably leads to greater attendance on the servers and helps to the creation of a solid player base over time, essential for this type of production.
However, this strategy could also be extended to single-player games to ensure more revenue, as suggested by COO and CFO Hiroki Totoki in February. It is also worth mentioning Ghost of Tsushima: Director’s Cut recorded excellent numbers at launch on Steam, the best for a Sony singleplayer game on the Valve store, despite the four years since its launch on PS4, a sign that PlayStation Studios productions They are tempting and not even a little even for PC users.
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