Last week Take-Two informed us that GTA 6 will be released in the fall of 2025. Now, in an interview with CNBC, Take-Two CEO Strauss Zelnickwas asked about the release of the open-world game and how the publisher feels about it.
In short, Zelnick explained that the release date is also defined internally based on how many bugs need to be fixed. He adds, however, that in the case of a game like GTA 6 the point is not just to fix the bugs and make sure the game is valid at launch, but aim high, even to perfection.
It’s about create an experience that “no one has ever seen before”. Certainly this is no small objective and Take-Two is focusing a lot on this new game, considering the stratospheric success of GTA 5 and its online mode.
Zelnick’s words on GTA 6
Zelnick was asked how the release date is typically determined internally and noted that it can be done look at the “number of bugs in a title” to understand where the game is at. “For example, we each make sure we have as few bugs as possible in a title before we release it.”
“However, in the case of an extraordinary title, for which there are extraordinary expectations, it’s not about bugs. It’s about creating an experience that no one has ever seen before, and Rockstar Games strives for perfection. Perfection is difficult to measure“.
Take-Two still feels confident at least when it comes to the 2025 release window, saying that “the industry experiences slippages and we are not immune to that. However, we have tightened the timeline because we are very confident in those times.”
The public certainly can’t wait to find out more about the game, in the meantime the first trailer has reached 190 million views on YouTube.
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