In an interview published by GQ, he showrunner from the Fallout TV seriesGraham Wagner and Geneva Robertson-Dworet also spoke about the Season 2making some references tosetting and storyfollowing the the final of the first season.
This is information that can constitute spoilers for those who have not yet finished watching season 1, therefore in this case we do not recommend continuing reading, given that some potential previews are reported.
A new story, regardless of the canon
Obviously we return to the question New Vegasapparently destined to represent an important location in Fallout: Season 2, as well as central in the final part of the first season, so much so as to also trigger a controversy over the possible inconsistency with the story seen in the video games.
On this topic we have already seen the explanation of Todd Howard and other managers, who explained how the TV series is still canonical and there is no alleged discrepancy because everything would fit into a logical timeline.
In this regard, the showrunners pointed out how the series does not follow a “considered canonical ending” to connect to the events of the video games, also because these are different based on the choices made by the players and select one as canonical in a univocal would be counterproductive.
What the authors of the TV series want to suggest is that the wasteland is essentially a place where events continue to happen, evolving and therefore which can accommodate changes even outside of what we have seen in the various eras staged during video games.
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