Elden Ring It continues to be a huge success, but some seem to disagree as they have, in their own way, written a rough draft of what “their” game interface should look like.
The new FromSoftware title has proven itself to be a superlative showdown by the teamwe told you about it in our dedicated review that you find here, take a look at it if you are curious to know what we think or simply the vote.
However on Twitter, the former developer of Battlefield 2042 and now Ubisoft’s current UX Director Ahmed Salama pointed out that Elden Ring averaging 97 on Metacritic is “proof” that game critics don’t care about the game UX (user experience). In the same tweet, Nixxes Software developer Rebecca Fernandez O’Shea and Horizon Forbidden West Senior Quest Designer Blake Rebouche they also wanted to mention the lack of game stability of the PC versions.
Since in a sense we also feel challenged, we can tell the various developers that we pay attention to certain aspects of the games. Having said that though, whoever was wondering, the UX is literally the User Experience, that is the interaction or the action itself.
Developer users are now disabled, but why? From first impressions it seems that the response from the community has been warm enough by starting the first memes on Reddit already. What we propose is what the interface would be like “according to Ubisoft”, to say that the tones are provocative and sarcastic would be an understatement.
Let’s see if official answers will arrive in the next few days there will be an official answer on the question related to the interface of Elden Ring, until then we advise you to follow us so as not to miss any news. We remember that Elden Ring is now available on PlayStation, Xbox and PC.
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