Avowed could be among the protagonists of the Xbox Game Showcase, the next presentation event organized by Microsoft and scheduled for June, so it won’t be long before we have further news in this regard, but in the meantime something interesting has emerged from information provided by a well-known journalist/insider, who confirmed that the game is built on one of the latest versions of Unreal Engine 5.
Let’s talk about Jez Corden, the Windows Central journalist who recently reported on X: “It was already known that Avowed was moved to Unreal Engine 5.3, with support from Xbox Tech and The Coalition?” By throwing this phrase out there nonchalantly, he actually gave some information that hadn’t been explored in depth until now.
The fact that Avowed is built on Unreal Engine 5 is documented by various job advertisements and documents which seem to attest to the fact that the game is developed based on the famous graphics engine, but in this case version information is also added.
Some technical work
The Unreal Engine 5.3 it is one of the most recent versions of the software, which reached 5.4 just last month, so it is clear that Obsidian has anticipated the times a little by moving the title directly to this release of the engine, thus being able to take advantage of particularly technical features. advanced.
To achieve this result, it seems that it has made use of the support of the Xbox Tech team and perhaps also of The Coalition, which is now considered a sort of authority regarding development on Unreal Engine, considering the experience gained on this engine and the the fact that he also acts as a collaborator for Epic Games itself.
At this point all that remains is to wait for news, considering that Avowed, together with Indiana Jones and The Ancient Circle, seems to be among the titles that should have their own space with previews on June 10th, i.e. the day after the Xbox Game Showcase, in what could be the “Extended” event that we have also seen in other cases.
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