Classic side-scrolling beat-’em-up Double Dragon is being reimagined in 3D by Arc System Works, the fighter-focused studio behind the likes of Dragon Ball FighterZ and Guilty Gear.
Double Dragon (for those needing a quick history refresher) first made a splash in arcades back in 1987, and has seen numerous sequels, spin-offs, and crossover releases – for both arcade and home systems – in the years since. Arc acquired the rights to the series in 2015, and would go on to release Double Dragon 4 in 2017, albeit to a fairly lukewarm reception.
While Double Dragon 4 and last year’s Secret Base-developed Double Dragon Gaiden: Rise Of The Dragons both leaned heavily on the series’ retro lineage, sporting a 2D pixel art aesthetic, Arc System Works has now announced a modern reimagining that’ll shift the series into 3D.
As revealed in the latest issue of Japanese gaming magazine Weekly Famitsu and reported by ryokutya2089.com (thanks VGC), Arc’s new series installation – appropriately titled Double Dragon Revive – is due to launch next year on PlayStation 5, PlayStation 4, Xbox Series X/S, Xbox One, and PC.
Details are limited, but it’ll apparently feature modernised controls and difficulty options, plus classic series characters – including the Lee brothers, Roper, and Abobo – all reimagined in 3D. You can get a glimpse of its visual overhaul in the screens below.
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Eurogamer contributor Simon Parkin wasn’t entirely convinced by Double Dragon 4’s slavishly archaic rhythms when he reviewed Arc System Works’ first original Double Dragon effort back in 2017, so perhaps a more modernised refresh is exactly what the series needs. Expect to hear more ahead of Double Dragon Revive’s PlayStation, Xbox, and PC release next year.
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