Perhaps you were once in doubt about exactly how much you pay microsoft to independent developers or indies for bringing their games to Xbox GamePass.
Well, a new report reveals details about it. All thanks to the information shared by Big Cheese Studiothe studio responsible for Cooking Simulator. The game came out on PC via Steam in 2019 and will arrive shortly at the service of microsoft.
in relation to this Big Cheese Studio revealed that he received a payment from $600 thousand dollarsmore than $12 million Mexican pesos, for the game to be part of Xbox GamePass.
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It’s a big deal for this small developer, as that amount is almost equal to 22% of its revenue from the previous tax year. It is also beneficial to him since the sales of the original PC version have dropped significantly.
That is understandable and all because in Steam the competition is fierce. Currently has an average of less than 300 players playing Cooking Simulator up to date.
Thanks to Xbox GamePass the game will get more notoriety. It is likely that many people will decide to try it now that it is available through this platform. That will also help draw attention to other creations of this developer.
How much has Cooking Simulator sold without Xbox Game Pass?
before going out on Xbox GamePass an average of more than 700 thousand copies of Cooking Simulator they are on the players’ computers.
That according to data from Big Cheese Studio, which also shared that it has exceeded 400 thousand copies of various extras. For a small studio like this, the money from microsoft insurance will let you not only pay your bills but also finance more titles.
It is likely that Cooking Simulator reach many more people than before and all because microsoft you are testing a familiar version of your service.
Several people, whether members of the same family, colleagues or friends, will be able to use it on PC, consoles Xbox or mobile. At least four, which could be well used by many players around the world. We’ll see how things go.
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