During Computex 2024 NVIDIA announced support for DLSS 3.5 for Star Wars Outlaws and DLSS for Marvel Rivals; Furthermore, RTX Remix will become open source by the end of June.
NVIDIA’s keynote at Computex 2024 focused mainly on AI, but there were also some new features for gamers, most notably the support of some games for NVIDIA DLSS. More specifically, it was announced that Star Wars Outlaws will support NVIDIA DLSS 3.5while Marvel Rivals will support DLSS 3.
Speaking of RTX Remix, however, NVIDIA has announced that its AI-powered game remastering toolkit will become open source by the end of the month.
New games with NVIDIA DLSS 3.5
We already knew that Star Wars Outlaws, which will be available on August 30, 2024 also on PS5 and Xbox Series Initially, however, it seemed that Ubisoft Massive preferred Snowdrop’s integrated denoiser rather than Ray Reconstruction, a technology linked to ray tracing which we explain how it works here.
Apparently, however, the team has decided to switch to NVIDIA’s AI-optimized denoiser, already present on titles such as CD Projekt RED’s Cyberpunk 2077 and Alan Wake 2. The same functionality will be added to NARAKA: Bladepoint and Black Myth: Wukong and is already available in RTX Remix.
The situation with Marvel Rivals is different. NetEase’s PvP superhero team shooter will support NVIDIA DLSS 3, and therefore only Super Resolution and Frame Generation. The next closed beta test is scheduled for July 2024 on PC, PlayStation 5 and Xbox Series S|X.
RTX Remix becomes open source
As mentioned at the beginning, RTX Remix will become open source by the end of the month. The AI-powered game remastering toolkit will allow the community of more than 20,000 modders to optimize how assets are replaced and scenarios brightened, increase the number of supported file formats to feed data to RTX Remix, and add new models to AI texture tools from the same NVIDIA tool.
Additionally, NVIDIA is exposing the capabilities of the RTX Remix Toolkit via a REST API, allowing modders to integrate RTX Remix with digital content creation tools like Blender, modding tools like Hammer, and generative AI applications like ComfyUI. But the most interesting news is that NVIDIA will provide an SDK to allow modders to extend renderers to other applications and games beyond the classic DirectX 8 and 9. This could increase compatibility with DX10+ games, which is currently almost non-existent.
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