We have seen brawler titles of all kinds around, but it must be said that being able to embrace the genre of battle royale with a game of this type it is certainly not an easy undertaking, considering that there are not many works that have managed to achieve such an objective. Today we want to deepen the experience of Rumbleversea real fighting battle royale on which we had the opportunity to work thoroughly, and which fortunately clarified the doubts born from the announcement phase in a very few minutes, with clarity of the mechanics and a basic simplicity that certainly never hurts. So let’s find out in this review from Rumbleverse the details about the atypical experience that is being appreciated by many fans and that could be part of the Olympus of the most successful battle royale games in the space of some time.
Botte from orbi on the track
Without too in-depth explanations in front of the players, they are immediately launched on the field to fight with other novice users (or about) like them. So, with a convenient pre-game menu, you can learn the basic moves to have fun with, and the very few possible combos and options, since the title is as mentioned. designed to be easy. Rumbleverse represents the atypical “easier to do than to say”, and in fact, within a few minutes you find yourself getting to know everything you need to be able to face enemies, with hours of training that obviously improve your ability of the players.
There is nothing to imagine a classic fighting game like Street Fighter to Tekken, because the title is designed to have (almost) no combinations, and to bet everything on a third-person style that serves the players to try to predict the moves of the opponents in order to juggle the map better and predict them, winning gradually discounts. There is no shortage of useful moves and objects to find to take advantage, with tactics and coordination that are fundamental in order to be the last fighter in the game, although it should be emphasized that not even the game takes itself that seriouslyand that consequently it is possible to have fun even without great skills.
We must emphasize that it is impossible not to imagine the fact that the developers of Rumbleverse consulted several battle royale before giving life to the work, as the title takes from various points of view the best of various genres and options. Whether it comes to the map, match duration, items, and clarity, as well as the monetization system, the game is truly in every respect refined to embrace the feedback that players have provided by playing battle royale over the course of the games. last years.
Obviously, the success of the experience can only be found over the next few months and years, given the release just happened, but we can confirm that from our point of view the cards on the table for a positive explosion are all there.
A refined battle royale
Let’s start first from the fact that Rumbleverse is fun and not frustrating even if you end up taking shots without launching any, since the queues are very short and the games take about ten minutes to complete, with one a style that in fact rewards speed more than compulsive looting. With some limitations, it is possible to find upgrades for fighters, as well as items and skills to exploit, which give variety to the gameplay and improve the performance for the competition, although it is possible to fight without losing your head in turning each side of the map to improve your own fighter.
That we are talking about an area that does not frustrate the players outside the safe zone, penalizing them only if they remain out with the expulsion after some time, and of edges that move in rhythm with the player and are therefore quickly reached. : the Rumbleverse map is probably the best structured of all the battle royale on which we have had the opportunity to put our hand. This is best calibrated so as not to make the experience frustrating from every point of view, and allows players to meet and clash constantly, thus avoiding getting bored in unnecessarily expanded scenarios.
Another feature from which the authors have certainly “plagiarized” in a wise way is the monetization system of the title. In fact, we are talking about a free-to-play available and usable at no additional cost, and which indeed does not give players any kind of advantage from microtransactions. Between his battle pass, with free and non-free rewards, his missions and his locker, Rumbleverse reminded us several times Fortnitewhich with its rewards system has been bewitching players for years now, and is certainly the turning point to keep an eye on when imagining a way to monetize your experience.
Review
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Rumbleverse (Tested on PC)
8.8Total Score
In a nutshell, Rumbleverse, although not a revolutionary experience and indeed ending up boring if you find yourself playing too much, especially alone, has been able to positively surprise us under every point of view. We are talking about a battle royale to which it is certainly worth checking out, whether you are a fighting game lover or not, with laughter and fun that are certainly reserved for everyone, given the precautions taken by the developer for each part of the title.
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