Currently the world of video games is at a crossroads, since the issue of frames per second is stronger than ever, and users are asking that practically every launch on consoles like PS5 be mandatory to enjoy the experience. However, not everyone agrees with this unwritten rule, so a community discussion has begun over whether the new output standard should be more controlled for certain characteristics.
Within the readers of the medium known as Push Square, has been made known in a survey about the importance of performance, among the options is the mandatory 60 fps, about whether 30 fps doesn't bother them, who doesn't care if it reaches 60 or what they implement, they want it to come out the video game and that's it. All this focused on the current console sonyand where the requirement that every game must be 60 years old has won with 36% without any excuses from the developers.
This is how it turned out:
Here is a more exact definition of frames per second:
“FPS” means “frames per second.” It is a measure of how often a moving image on a screen is updated. The more frames per second displayed, the more fluid and realistic the movement is.
So when we talk about “60 FPS”, we mean a frame rate of 60 frames per second. This means that every second, the screen shows 60 different images. In video games and viewing multimedia content, a high frame rate is considered desirable because it produces a smoother and more realistic gaming or viewing experience.
For example, in a video game, if the frame rate is low, say 30 FPS, the images may appear choppy or less fluid, especially in fast action scenes. But if the frame rate is 60 FPS or higher, the movement will be smoother and the details will be sharper.
Of course, something that should be taken into consideration is that not everyone consults pages about video games, so it could be a niche for those who want 60 frames per second. And part of the public that consumes products like PS5 They don't pay attention to those details and just start trying out the video games. So, if the survey is taken to a more open level, it is possible that the predominant percentage would say that they do not know what an FPS is.
Via: Push Square
Editor's note: In my case, I would prefer that developers make their games with the FPS that they think will be most enjoyable for users. And not everything can have 60 fps, especially with games that are more cinematic.
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