Yes ok helldivers 2 It came out in February and we are still talking about it at this time, things have been more or less regular until now. The difficulty has varied between the nine levels that the game offers and we were all happy with that: 1 to 4 was for beginners, 5 to 6 for intermediates, and the hellish levels are intended for 7 to 9.
However, now the difficulty has been raised with a special mission, and that is to destroy the planet Meridia. It happens that in the history of helldivers 2 This world is so infested with Terminids that the planet is unsalvageable, so the government of Super Earth has decided to start an operation to destroy it.
The operation consists of injecting a mysterious fluid into the core of the planet, but to do so it is necessary to descend into this hell, where the enemies will not give you respite, no matter what level you are at.
Being the biggest challenge that the community has faced since the beginning of the helldivers 2above the awakening of the Automata at Malevelon Creek.
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Helldivers 2: 10 Tips to Beat the Supreme Order of the Dark Fluid
The objective of the special mission of helldivers 2 is to ensure that the drill can inject the dark fluid into the center of the earth, so you will have to protect this device at all costs, since the bugs will focus vehemently on destroying it. So, if you are willing to make this suicidal foray, here are some tips that you can put into practice the next time you descend into this madness:
- Your primary weapon should be one that has high firepower, because you will not stop using it. You can opt for the incendiary breaker (probably the best weapon against bugs) which has a good number of magazines.
- Your secondary weapon can help you against large and heavy targets. We recommend you carry the Quasar Cannon, the Automatic Cannon or the disposable anti-tank gun, although it is recommended that at least two of the team members carry some type of submachine gun.
- It is really not recommended to carry automatic turrets since, in the chaos of combat, they will most likely end up destroying the drill or your entire team. If you want to carry turrets, we recommend that you do not place them in the area near the drill, or call the emplacement turret, which you can control.
- It is not advisable to use incendiary mines, TESLA towers or toxic clouds, since when you use them you will most likely end up killing your entire team. The maneuvering space is small, so you have to remember that.
- The idea is to protect the drill, so if you call explosive stratagems near this target, you will most likely end up destroying it and having to start over.
- A walker is always welcome and will be one of your best options to defend yourself.
- The electric cloud is another good stratagem that will allow you to slow down your enemies to destroy them and prevent them from getting close to the objective.
- If you can, destroy howler nests before calling extraction or you will have a dense cloud of them harassing you non-stop.
- Use stun grenades, the bugs will stop their advance and you will not kill any of your companions in the process.
- The dark fluid serves as a jet-pack, while you wait to insert it into the drill you can take advantage of this advantage.
We hope these tips help you in your mission. See you in Meridia!
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