The version for PC from God of War is in development at the Vancouver studio Jetpack Interactive.
This version of the title developed by Santa Monica Studios will have a whole host of options and benefits not available on consoles, including one improved graphics, DLSS, NVIDIA reflex, screen holder ultra-wide it’s a unlimited framerate.
the announcement of the arrival on PC from God of War it was done last week, but until now it was not specified who was in charge of the port. The project is developed by Jetpack Interactive under the supervision of Santa Monica.
The Vancouver studio has previously collaborated with the Sony on the PC version of Orcs Must Die! Unchained, also in the curriculum of the development team there is the collaboration with EA on several titles including the series NBA Live And Plants vs Zombies: Garden Warfare II.
The expected arrival on Steam from God of War is for January 14, next year we will also have the chance to play the sequel to the award-winning title, called God of War Ragnarok, always in development at Santa Monica Studios for PlayStation 4 And PlayStation 5, but managed by a different director than the first title.
The director of God of War, Cory Balrog recently announced that the sequel will bring the end of the Nordic saga of Kratos, god of war and this could be linked to the fact that the studio is already working on a new project, not yet announced.
Although Sony’s new console is still, almost a year after its release, very difficult to buy, in the coming months we will have the opportunity to play numerous exclusive released on both PS4 and PS5, likely in response to the amount of next-gen consoles currently being sold.
To overcome this problem, it has already been launched on the market a new model of PlayStation 5, which could make it easier to get a console Sony.
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