New information continues to arrive on Final Fantasy XVIsince the director Naoki Yoshida has posted several interviews that go deeper into the world and gampelay of the upcoming game.
Now, through the Multiplayer site, we learn about the inspirations that led to the Final Fantasy XVI combat system which, as we have seen on several occasions, is much more action-oriented. During this interview, Yoshida talked about how the gameplay has been influenced by several other productions.
“Without mentioning games specifically, we looked at titles made by PlatinumGames in the first place, but also by Capcom and FromSoftware“Yoshida said in the interview.”The team is made up of many passionate players and the works that inspired us are the ones we spent a lot of time with, not only for work but above all for fun.“.
After all, as we reported some time ago, the fights are handled by Ryota Suzuki, former designer of Devil May Cry V and Dragon’s Dogma.
Final Fantasy XVI does not yet have a specific release date, but the title will arrive in the course of summer 2023.
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