Currently the sales data of Final Fantasy 7: Rebirth they are quite contrasting. The Japanese physical market shows quite dark numbers for Square Enix's game, always net of digital data. Equally worrying signals have arrived from the United Kingdom. Only some European territories seem to have received the game well.
It must be said that the US data, which could make all the difference in the world in this case, but the feeling is that the general excitement for Rebirth has now waned and that it could have made numbers comparable to those of Final Fantasy 16, not exactly huge, therefore, especially given what production are we talking about. Happy to make mistakes, in case this is not the case and exceptional results emerge in the future, but the general feeling that comes from the first pieces is this, waiting for the mosaic to definitively take shape.
In the hypothesis Final Fantasy 7: Rebirth was a failure, what could have gone wrong? Considering the undoubted quality of the title, what factors could have held it back?
The possible main problems
Essentially two problems come to mind. The first is its being the second chapter of a trilogy. Over the long distance the choice of Square Enix it may have proven counterproductive.
Final Fantasy VII Remake it sold well (more than seven million copies), but it was precisely the first chapter. Those who purchased it may not have liked it too much and may not have found enough incentive to buy the second one after so many years. In any case, those seven million or more buyers are the real audience to which Rebirth could really refer, given that those who didn't play the first one may have been held back from purchasing it, even though they found it interesting. In this sense the length of the two games doesn't help, in view of the arrival of the third episode in who knows how long. If you haven't played them, how should you fill those dozens of hours that separate you from the third? Why would he show interest, perhaps two generations after the project was announced? Watching videos on YouTube? It is clear that a work of this kind, unless faced with colossal numbers, tends to run out in an almost natural way. So Rebirth's target users could have been much fewer than Sqaure Enix hoped for.
The second problem is its being aconsole exclusive. This means that Sony paid a lot of money for the game to keep it from coming to other platforms. Maybe it covered almost all the production costs, for all we know. Square Enix might not lose out, even in the face of less than stellar sales, but always keeping the others out, apart from PC, which in any case sees the Final Fantasy arrive after a long time, in the long run ends up weakening the series, which in itself should aspire to very different results and to a diffusion as widespread as possible, instead of alienating part of the potential public.
In short, the choices made by Square Enix on the trilogy are extremely conservative. Are they backfiring on him?
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