Elden Ring: references to new maps and ray tracing found in the latest update

As reported by the well-known modder Lance McDonald, in the game files introduced with the 1.07 patch of Elden Ring there are references to two new maps absent in the game, as well as the implementation of the ray tracing.

FromSoftware had already confirmed the arrival of ray tracing in Elden Ring prior to the game’s launch. However, with an update published in February, the Japanese study had made it clear that this implementation would take some time and therefore was unable to offer a precise timing. The fact that ray tracing is mentioned in the new lines of code added with Elden Ring Patch 1.07 bodes well that this technology will soon be supported by the game.

As previously mentioned, among the update files references were also found of two new maps so far absent in the game, which could well be linked to a ‘expansion of Elden Ring, which many take for granted given the great commercial success of the game and the precedents of FromSoftware. We’ll see.

Patch 1.07 of Elden Ring made several changes and fixed several bugs and various problems. The most interesting novelty is the introduction of a separate balance for PvP matches, which should make the duels between players more engaging.


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