The players of Helldivers 2 and Game Master Joel have made an agreement or, if you prefer, they have made a bet. If the players manage to liberate a specific planetanother will also be freed completely without having to struggle.
The idea was born on the Helldivers 2 Discord channel. Players proposed to liberate a specific planet, Martale, so as to cut the supply line of a planet near Charon Prime. The plan makes sense, but players didn't know if the game's system can simulate such an event.
Talking about it with the Helldivers 2 community manager, fans proposed the idea and, after the CM communicated with Game Master Joel, it was confirmed that freeing Martale will lead to the also liberation of Charon Prime.
How the Helldivers 2 system works
The truth is that the Helldivers 2 it is not really capable of performing automatic release of a planet if another is saved. However, Joel can manually end the defense event of the planet Charon Prime and has decided to accept the players' bet.
To understand the question you must also know what the planets of Helldivers 2 are connected by lines of re-flowering: These are not visible on the normal game map, but can be viewed via a dedicated site (you can see the image above to understand how it works).
If a supply line is blocked, the Automatons lose the ability to send troops on the subsequent planets of that line. In Martale's case, freeing him is the only thing that stands in Charon Prime's supply line.
It's about a Interesting game mechanics which deserves to be expanded, because it would allow the community to organize the defenses of the planets in a strategic way, deciding whether it is worth risking all their forces on a single battlefield. For now, however, the system is unclear and appears to require human intervention to function properly.
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