INTO THE ODD and Electric Bastionlanddistributed by NeedGames, they will make you live short adventures in a truly boundless world, so much so that discovering it all will be practically impossible. In a context that takes place in the midst of the industrial revolution, players will set out on adventures, to bring back immense treasures, repay their debts, until they become a CEO or a General!
The quiet life in the city…
welcome to Bastion! A place where you are sure to find a job, no matter how dangerous…
Bastion is the largest city in the world, its darkened skies, from the constant smoke produced by the factories, act as a roof over streets crowded with inhabitants. These, decorated with “very nice” hanged corpses, branch out between the various canals and railways coming from every part of the known world, all ending in Bastion!
The underground it extends as far as the eye can see, between galleries, crypts and catacombs; merging with tunnels and natural caves. This is used for bank vaults, but also for secret councils and loopholes for smugglers. Every day something is discovered and it's not always a good thing.
Out of bounds of Bastion, there are small villages, each with different and unique habits and customs. Many inhabitants abandon these towns to move to Bastion. But remember that unexplored lands and oceans await only explorers, the world is too bigAnd no one knows it all.
Who participates in the expedition?
In INTO THE ODD you will find one character creation extremely quick And simple. You will only have it available 3 features Strength, Dexterity And Willhey hit points. In this phase, you will roll 3D6 for each skilland the sum of these will be the value of the feature itself instead for PF you will only throw 1D6.
To choose your initial equipment, however, all you have to do is cross-reference the highest skill score with the hit points: in the manual there is a table which reports all the possible combinations, with the related objects. You can also leave with a Arcane.
The Arcane are relics from great power and very valuable. If you find yourself picking one up for the first time, before using it you must make a saving throw with your willpower to understand its effects, or the Arcana will activate on its own.
Exist various types of Arcana with as many effects, some can be simply luminous, others have their own intelligence or be weapons, still others require the consumption of something to activate.
Don't be surprised if you find Arcana the size of buildings in front of you, it's not their fault…
Today I feel lucky!
As for the game system and dice rolls, also in this case we are faced with a rather simple system: let's analyze it, together with the leveling of the PCs. Basically you will find yourself at roll the dice only for i damageto avoid a danger, or a dangerous situation by making a saving throw.
They are present in INTO THE ODD 3 saving throws, one per characteristic: their operation is somewhat bizarre, in fact the shot will have success if the result is lower or equal to ours ability (pull a 1 it's always a successwhile the 20 it's always a failure).
To calculate the damage, the value of the weapon or environment's die roll is subtracted from the armor's resistance. When takes damageYes subtracts This to the amount of PF. Once the HP are finished, the damage is subtracted from the score Force. The PC must then succeed on a strength saving throw to avoid critical damage. Finally, if you will Strength score resetthe character gonna die.
Every time that you will advance in levelyou will earn 1D6 maximum hit points and you will pull 1D20 for each Ability. If the roll is higher than your current ability score, this is increased by 1.
How about opening a business?
In your free time, between tasks, you can choose to open a business or create a military force. This will allow you to have some monthly incomebut obviously there will also be some unexpected. Starting a business will cost you 10 Florins, and both income and expenses will be managed monthly (obviously in game) by a roll of the dice. If it is in positiveso income is greater than expenditure, the company's die increases by one step (starting from D4, then D6, D8, D10, until reaching D12). The result of the die is equivalent to the profit or debt, in Forints, for the month. Not only will the revenue figure increase but also that of threats.
The art of manuals
The manual of INTO THE ODD, has a cover with strong contrasting colors, and internally there are real works of art, instead of cartoons.
The manual itself is extremely synthetic, also given the simplicity of the mechanics. An expert Master will be able to create impressive adventures, and although it will be a little more complex for a novice, it certainly won't be an impossible task at all. From the middle of the manual you will find a campaign already written so that you can directly experience an adventure, and make all the game mechanics your own.
Now we will also talk to you briefly about Electric Bastionland. This is an expansion for INTO THE ODD, adding content and lore to the title. Inside we find a big help for the GM with ideas for creating the locations of Bastion, the underground and other areas you will explore.
There are also tips and explanations on the rest of the contents, come on means of transport which you can use ai NPCsgive her monstrosity to aliensIn short, not only a great help but a lot of content that you can use to create even more multifaceted adventures. It doesn't end there, because it also adds 100 careers to customize your characters, a list of purchasable items and the new mechanics of debt.
Entering the metropolis
INTO THE ODD and its expansion Electric Bastionland will take you on a fantastic journey, into a horror world in the midst of the industrial revolution. View thehigh mortality of the PCs and the ease of creating them, it is also perfect for short and one-shot adventures.
Summing up, understanding the game material, the setting, the rules and the mechanics, we can with our eyes closed recommend INTO THE ODD to whoeverwith the note that parties that do not have a GM who is already experienced with other RPGs, should take the time necessary to learn everything well.
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