NVIDIA has announced a series of news related to RTX technology and the arrival of DLSS on some video games, including top-tier names.
First of all, it has been confirmed that Black Myth: Wukong will support Full Ray Tracing and NVIDIA DLSS 3.5. The game will be available from August 20th.
NARAKA: BLADEPOINT it will support Full Ray Tracing and NVIDIA DLSS 3.5 in three areas accessible in both PVP and PVE modes with a future update. Other areas will come later.
Star Wars Outlaws, the open-world Star Wars game, will instead use NVIDIA DLSS 3, Ray Tracing and Reflex. It will also be accessible in the cloud on GeForce NOW.
Even more ray tracing for everyone
Portal with RTX, already available, has now been updated with DLSS 3.5, with Ray Reconstruction and RTX IO. NVIDIA says that “at 1920×1080, performance is multiplied by 3.6x, allowing owners of nearly all GeForce RTX 40 Series graphics cards to game at over 70 FPS, with frame rates that increase rapidly as you level up , up to 210 FPS with the GeForce RTX 4090.”
Instead we will have to wait until March 26th for Diablo 4's ray tracing update. As indicated, all reflective surfaces such as armor, water, and windows will have ray-traced reflections and ray-traced transparent reflections. Shadows will also improve thanks to ray tracing.
To all this, The First Berserker: Khazan, Sengoku Destiny and Outcast – A New Beginning are added to the games that support RTX.
NVIDIA also explains that DLSS 3.5 with Ray Reconstruction is coming to NVIDIA RTX Remix Open Beta.
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