Aspyr has released the first patch of Tomb Raider I-II-III Remaster thanks to which now also the version PS5 can turn in 4K and 120 fps. The update also fixes some issues and added some high definition textures that were missing when the collection launched.
At launch, the remastered versions of Lara Croft's first adventures on PS5 ran at a maximum of 60 frames per second, while, despite not being mentioned in the official notes, the update increases the framerate target to 120 fps with 4K resolution, on par of the Xbox Series
The other changes in the patch
In addition to this welcome news, the patch brought some general changes to all three games in the collection. Specifically, the lighting in some specific areas has been retouched, added HD textures missing at launch and fixed an issue that sometimes caused them to disappear when rotating the camera. Additionally, some objects have been changed to be more visible.
Furthermore, various application crashes and problems more or less known to players have been resolved for each individual game. For all the details, please refer to Patch 1 notes on the official site of Tomb Raider I-II-III Remaster.
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