FromSoftware continues to regularly share details of Elden Ring after the reveal of his first gameplay and the release date at the last Summer Game Fest. The ambitious project led by Hidetaka Miyazaki and fantasy novelist George RR Martin will come to Xbox One and Xbox Series X | S as well as PC, PlayStation 4 and PS5, enjoying the Smart Deliery function on the new Microsoft consoles on January 21, 2022.
Now, while we wait to see a new gameplay, producer Yasuhiro Kitao has revealed once again new details about the gameplay and world of Elden Ring, after having made an appearance at the Famitsu x Dengeki stream (minute 32). As we expected, Elden Ring will be a challenge, a most incredible adventure.
Yasuhiro Kitao reveals new details about the gameplay and world of Elden Ring
- Open world similar to other FromSoftware games, but with differences, since this world will be connected to each other with different dungeons. We will also have castles of considerable sizes.
- Reima, name of the horse that will allow us to enjoy and discover the world of Elden Ring.
- Our horse Reima will also be a combat companion when it comes to facing different creatures such as giants and dragons.
- Elden Ring will not be an easy game, so it will have summons from allies.
- The smaller dungeons will allow us to level up to advance in areas where we cannot continue due to the difficulty.
- There will be stealth mechanics like in Sekiro, which will allow us to land an accurate blow from the back to our enemies to finish them off.
FromSoftware talks about the difficulty of Elden Ring which will be easier than Sekiro