It seems like a joke, but this 2024 It has been 4 years since the launch of PlayStation 5, a console that is little by little making its way into the industry, and that is mainly because in its first months the distribution of the device was quite limited. However, things are already stabilizing due to the replenishment of electronic components, and with that has come the question of those who are interested in buying this device, and that is whether at some point its price will be reduced.
In a recent interview with investors, the provisional president of Sony Interactive Entertainment, Hiroki Totoki, has spoken that at this time reducing costs is complicated, since its manufacturing becomes more expensive as the days go by. Stating that it is not profitable to have direct sales, beyond what local stores can offer on special occasions, since at the end of the day they are the ones who sell the pieces to retailers so that they can make them available to users.
It goes without saying that there were no such problems with the predecessor device, since PS4 It achieved so much in such a short time, that within a year it was already presenting offers so that it would become one of the best-selling consoles in history, which is one step above the PSX classic. All of this may imply that they should lower their sales expectations for this year, even though they are doing well in distributed units, but sometimes they imply that they have a long way to go.
Likewise, it is surprising that it is mentioned PlayStation 5 It is in the final stages of its life cycle, even though a large part of the public feels that it is just taking off, and that can be felt with the launch of exclusive brands that have been had throughout these almost four years. There are only four that really use the potential of the console: Ratchet and Clank: Rift Apart, Marvel's Spider-Man 2, Returnal and The Last of Us: Part Ibeyond that there are only third-party games.
For now, PS5 It remains with its suggested price of $500 USD.
Via: IGN
Editor's note: The industry is definitely going through an era in which costs are very high compared to previous years, so launching high-budget games must come down, and AA experiences must capture players while the big exclusives arrive.
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