The rumored Kojima and Xbox game has been one of the most talked about topics this week. The rapprochement between the developer and Microsoft seems more and more real. Although nothing has been confirmed in this regard at the moment, several journalists have long commented that the deal will become a reality and this week we learned that it is unlikely to be broken. The truth is that a collaboration between Kojima and Xbox is not far-fetched, especially if we take into account the state of form that Microsoft enjoys right now. Thanks to services like xCloud or Xbox Game Pass, Microsoft is reaching a level of users never before imagined. And that can be very tempting for Kojima Productions.
What will the game of Kojima and Xbox be like? All tracks
At the moment, very interesting rumors have leaked about the Kojima and Xbox game. As we mentioned, the project would be a episodic horror game, which Sony would have rejected for not having a format that would interest it. If the rumors are confirmed, it could be the same game that Stadia rejected. More details of the Kojima and Xbox game, like that it would focus on the cloud for its development and that, most likely, Kojima Productions have the creative freedom to create it. We already know that Microsoft is not given to force its studies to develop specific games, but prefers to bet on what they freely decide and want to create.
Taking all of the above as a reference, it is possible that the Kojima and Xbox game be a narrative horror game, more focused on the story than the gameplay. If it has an episodic format, it would even be possible that the chapters were not released simultaneously, but little by little to “hook” the user. But, if we go further, we would bet that the title could be an interactive movie, in the style of Black Mirror: Bandersnatch.
Bandersnatch. A challenge as a drama, nostalgic as a game, but good taste in music, history, themes, ideas, fourth wall, Netflix, everything is well spun. I got scared every time my controller vibrated. Intelligent to have been set in 1984 (for technology, music, hardware) »
Bandersnatch. Challenging as a drama, nostalgic as a game but great taste of music, & story, theme, gimmick, the 4th wall, Netflix, all are correctly fruiting. Got scared every time my controller vibrates. Clever of having setting in 1984 (tech, music, hardware, storage medium) 🎮 pic.twitter.com/sqUDIfAnhU
– HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) December 30, 2018
Hideo Kojima already showed, in 2018, his admiration for the project, also commenting that he would not dislike creating something of the style. And he predicted that cinema and video games would eventually merge. So it would not be surprising if you could finally create a project of this style, relying on the potential that xCloud can offer you. To that should be added Xbox Game Pass, which would allow you to enjoy a visibility never before had.
What do you guys think of the Xbox and Kojima game? How would you like it to be?