In The Smurfs: Felleaf Mission, Gargamel released a toxic plant known as Fel leaf in the world of the Smurfs. This spread contamination throughout the game world and also created dangerous Viletrap that captured some of the Smurfs. Players will have to help Papa Smurf and four playable characters to rescue the trapped Smurfs, create an antidote for contamination, treat contaminated plants and defeat Fel Leaf before it’s too late. How will the Smurfs fight the evil Gargamel’s plan? Find out with us in this review de The Smurfs: Felleaf Mission.
Everything is Smurf what ends Smurf!
The Smurfs: Felleaf Mission it’s a platform 3D where players, as usual for this genre of games, will find themselves jumping here and there, avoiding empty spaces along the way, defeating or avoiding enemies, and more, all while exploring different environments. Whether it’s a dam, a castle or a swamp, there will never be a place without identity. While most of the game features fairly open areas to explore, there are instances where the game becomes more like a side scroller, with players navigating narrow paths by moving left to right or right to left across the screen.
At our disposal we will have a practical tool called Smuffer, with which we can “shoot” the contaminated plants in order to cure them. Rather than functioning like a gun, the Smurf is more like a water hose connected to a tank on the player-controlled Smurf’s back. the Smuffer has a limited capacity of healing spray, which means that players can only use it for a few seconds before the spray runs out. However this reloads quickly and automatically and players are not required to collect any type of ammo, unless using the Smuffer to planar or load.
At the start of the game, the Smuffer can only be used to fire a healing spray on contaminated plants. As players progress, upgrades can be unlocked for the tool that will allow them to use it to glide over large spaces along the way, charge forward with a quick snap, and even vacuum objects.
The environments of the game become more complex as players progress, in parallel with the different skills acquired during the adventure. For example, the castle level features many moments where players have to use the Smurfizer to glide over large empty spaces in the path. In this type of case, the game places spheres in the path whose function is to recharge the Smuffer, so that the players have enough energy to better face the area.
The combat phases will also get more complicated as players progress. Some of the fights in the game are surprisingly challenging – the game features three levels of difficulty that is possible change even during the adventure. There are different varieties of enemies to face, some of them can be defeated simply by shooting them with the healing spray, while others will require slightly more elaborate strategies. In some cases, players can avoid fighting simply by getting past the enemies, but in other stages the player will be forced to clear the area to continue. Considering that this is a game aimed primarily at very young players, one might wonder if OSome Studio occasionally lost sight of the relevant public. For example, long spaces often require precise use of jumping, gliding and sprinting, which can mean a complicated input sequence on the controller.
Furthermore, the combat phases could also be unnecessarily frustrating, even with the simplest difficulty settings in the game. If alone or in small groups no enemy ever really creates a problem, some encounters will involve multiple types of enemies, which means avoiding taking damage can be quite a challenge. However, this means that although it is a game clearly aimed at children, The Smurfs: Felleaf Mission it can also be enjoyed by a more adult audience. However, an “auto aim” feature comes in handy, which causes the Smuffer to automatically aim at nearby enemies.
While this insertion is appreciable, some enemies move too quickly, and the consequence of this is that the player-controlled Smurf it will in turn move in a convulsive manner when the enemy lock is active. Players can still turn off the auto-aim feature in the game menu, although aiming became significantly more difficult in this case. When players take damage or fall into holes and gaps in the course, they will lose some of their health. This health can be recharged by smashing the crates scattered around the various play areas. When death comes, the Smurfs will respawn at the nearest checkpoint.
The Smurfs: Felleaf Mission features a variety of hidden collectibles that players can search for in each environment. These can be used in conjunction with in-game currency (currency is earned based on healing plants) in order to purchase extra character and Smuffer upgrades, such as extra health. Finally, the game supports one mode local cooperative multiplayer for two players. When players work together, the second player becomes a little flying robot which can heal contaminated plants and enemies, as well as drop explosive seeds.
The optimistic nature of the characters and the cheerful atmosphere are brilliantly conveyed, thanks to the colorful style of the graphic sector and the nice audio game, with the melodies that reflect the moments of success, and the more incisive ones that highlight the moments of danger. The music fits in well with the action without overwhelming each stage.
I have full smurfs!
Despite The Smurfs: Felleaf Mission both a cute 3D platformer, the game has a series of problems that prevent him from being perfect. For one thing, the game features some frustrating platforming sections that focus on quickly moving through environments or timing the jumps. There are also some environments where you are surrounded by so many obstacles and / or enemies that it seems impossible not to take damage. In addition, the key mapping designed by the developers it doesn’t always seem accessible, and the poor camera angle combined with the lack of depth perception they will cause various moments of frustration.
One element where developers have missed a great opportunity is not making the various Smurfs protagonists of the game unique, not so much in terms of design but in terms of their use in gameplay. The various Smurfs, in fact, are devoid of unique characteristics or traits, and all move, jump and behave in exactly the same way.
If you are a fan of 3D platformers, regardless of your age, probably you will enjoy playing the game a lot more than you might expect. In addition to the good gameplay, the production values are high everywhere, with an excellent technical sector and good voice acting. Each area of the game world looks fantastic and exploring it is a joy to behold. Thanks to a colorful and well-designed world, challenging platform sections and engaging gameplay, The Smurfs: Felleaf Mission is consolidated as one of the best games for young players we have seen in recent years. It might be a little too challenging for younger players on their own, but it means it will be just as fun for adults too. It’s a commendable 3D platforming adventure that will appeal to gamers of all ages.
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