Riddles, incredible bosses and the best challenges in our selection of levels of the saga. Contains SPOILERS.
This year has fulfilled
35 years The Legend of Zelda saga and perhaps Nintendo has not celebrated it as fans expected. The latest installment of the franchise revolutionized what we had seen so far with its Nintendo Switch and Wii U title. An immense world full of possibilities and a constant invitation to more natural exploration were the bases to make both new players and new players fall in love. the oldest in The Legend of Zelda: Breath of the Wild.
But while Breath of the Wild is an evolution of everything learned in its previous installments, which is one of the most beloved and acclaimed sagas in the history of video games owes part of its success to labyrinthine levels full of puzzles and challenges. that we know as
dungeons. These levels worked as a great puzzle composed of different tests and ingenious challenges that led players to unravel an entire space with different settings, new skills that meant new ways to solve challenges and a memorable boss climb.
Awaiting the sequel to Breath of the Wild, today we want to remember some of the brightest and most iconic of the veteran franchise of
Nintendo that we ordered as the games were released. Remember that the text contains SPOILERS. We must have left out many incredible dungeons. What are your favorites?
Ganon’s Tower – A Link to the Past Ganon’s Tower is the last dungeon in the classic The Legend of Zelda: A Link to the Past, and it’s so comprehensive and challenging in part because you have to face a lot of the bosses you’ve already fought against again. Its rooms have a very good balance between puzzles and battles that make the final phase of the game feel like a challenge. The dungeon is endowed with a total of eight danger-filled floors with a final boss worthy of the challenge; Agahnim, the mysterious magician who has been the antagonist throughout the entire game and who hides within him the true final enemy, Ganon.
Eagle Tower – Link’s Awakening The Nintendo Switch remake brought back and with it one of the best dungeons of the saga, the Eagle Tower. With a design of vertical levels, the originality of the development is characterized by gradually damaging the structure of the tower itself to make it collapse, thus allowing us to access its final boss. Also, your final boss; Evil Eagle, it is so fun and challenging that it leaves no one indifferent, it is huge, it pushes us, it has a multitude of attack patterns and some frankly interesting ones.
Forest Temple – Ocarina of Time The Forest Temple perfectly exemplifies how the series knows how to guide the player in their progress towards more complex challenges. This is the first dungeon we face as adults in The Legend of Zelda: Ocarina of Time and it knows how to convey that feeling of progression, the simple dungeons from when we were children have been left behind and now it’s time to start getting serious, this makes it for many in one of the most remembered dungeons. It also has some of the most important elements, it is where you get the long-awaited bow and it has one of the most iconic final enemies; Ganon Ghost.
Water Temple – Ocarina of Time Ocarina of Time is something special, it has some of the most impressive dungeons in the entire saga; the temple of time, the temple of the spirit, but we have decided on the temple of water. The dungeon became especially difficult when we had to play with the different levels of water to solve its puzzles, added to it the difficulty in orienting ourselves through its corridors and chambers. This dungeon is so mythical not so much because of its design, but because it has become the nightmare of many and has one of the most remembered enemies of the saga; Dark Link.
Stone Tower Temple – Majora’s Mask This is the last temple of The Legend of Zelda: Majora’s Mask, it is really big and its appearance is intimidating, but the most special thing is that when we have already crossed the entire dungeon, a new object allows us to turn it completely around going through the ceiling and becoming a totally new experience. A display of skill in level design culminating in an impressive final boss; Twinmold, two sand snakes so big that we will have to use the recently obtained Giant’s Mask with which we will multiply our size in a fast-paced final battle.
Earth Temple – The Wind Waker The Legend of Zelda: The Wind Waker is another of those titles in the saga that raised doubts at first, but which managed to gain its recognition over time to the point of being considered a masterpiece. Those who still have doubts about it, just have to visit the Temple of the Earth, an impressive dungeon that we will go through with Medli, who has a harp with the ability to reflect light that we can combine with the reflective shield that we will get there. Both objects lead us to play with light in some of the best puzzles in the series.
Desert Gallows – Twilight Princess The Legend of Zelda: Twilight Princess is next to Majora’s Mask the darkest title in the saga, and as such, it contains some of the gloomiest dungeons, but if there is one that stands out in that sense, it is the Desert Gallows. It is a dungeon in the most literal sense, full of cells and enormous in size. We constantly vary between using Wolf Link and Human Link and it is the dungeon that we get the aerodisk in. The final boss is Stallord, a giant and sinister skeleton that proposes an epic battle with a surprising ending.
Celestia – Twilight Princess Celestia is the second dungeon that we include from The Legend of Zelda: Twilight Princess, and it is one of those dungeons that are not forgotten. Located in the skies, we access the floating city through a mechanical cannon. The entire dungeon plays on the fact that we are in heaven and any step in the phallus would be fatal, but the design becomes especially brilliant when Double Paw comes into play; two hooks that allow us to move through areas that we could not access giving us a constant feeling of vertigo. The final battle features one of the most impressive bosses; Argorok, a huge dragon.
Sands Galleon – Skyward Sword The Legend of Zelda: Skyward Sword has some of the most memorable dungeons in the series, and the Galleon of the Sands is one of them. It is a Galleon in a sea of sand with a unique setting and design, all the pirate design fits like a glove and is one of the most original locations in the saga. Throughout the dungeon we will seek to return the Galleon, old and worn, to the appearance it once had. For this we travel between present and past hitting the chronoliths, the stones of time, being able to travel the Galleon in its current aspect, stranded in the desert and the one it had when it crossed the seas.
Great Ancestral Cavern – Skyward Sword The Great Ancestral Cavern is one of the most brilliant dungeons in terms of setting, but so is its final boss. The dungeon is huge and has an imposing central figure, but one of the surprises comes when, after having covered almost all of the rooms, we move towards catacombs with a completely different tone, it is a dark area, full of Bokoblin zombies and with a terrifying aura. The second surprise is undoubtedly the final boss, an impressive golden golem with many arms and mechanical appearance named Iruoma; one of the most memorable bosses.
Hyrule Castle – Breath of the Wild The Legend of Zelda: Breath of the Wild changed the traditional formula of the temples seen to date in the series with fewer large dungeons in favor of small shrines. But there is still a colossal dungeon; Hyrule Castle. We can enter the final dungeon from almost the first steps, but it is so challenging that it would not make much sense. The whole adventure takes you towards this last challenge and when you explore its rooms you understand what you are facing. A dungeon full of rooms with clues that help us understand more about the story, challenging enemies, legendary objects and as the final boss, Ganon.
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