Users contribute their arguments to choose one or the other type of video game, leaving space for both.
We like discussions between users and it has been. The last installment of the Readers Opinion section has been settled with a wide division, and with very varied arguments between them. Thus, in 3DJuegos a week ago we asked about what you prefer, if long or short games, the first option being victorious for very little.
There has to be everything, as long as it is well doneBoulevardSpecifically, 52% of those who responded to the survey chose to opt for looking for more durable proposals in the market, while 48% responded by opting for shorter and more concentrated experiences. As usual, among the responses of the users resounded a depends, because there is time for everything. “There must be everything, as long as it is well done. If they are short, try to make them replayable, complex or with alternative endings, easter eggs or things like that; if they are long, that the length of the game is enjoyable. Different options, all of them adequate if they are executed correctly “, explains Rambla.
Turning now to “black or white”, the debate has been taken by many readers to the personal case, in one sense or another. Thus, there are those who have taken the survey from an economic point of view, from “since you pay, it better last” as Yosoylou says. “I’m very sorry, it is not worth it for me to buy a game for more than 70 euros if it barely passes 10 hours later,” added Scrambler.
This individual context can also be one of time, something that as we grow and we enter the world of work and responsibilities at home may become scarce. “Games in which I could lose myself for hours before, nowadays give me a horrible laziness because, at most, I only have time to play for an hour and not even every day, “put Rodrigollu as a personal example.
Better ‘short’ and well done, than artificially long AVT-95Already entering other evaluations, Confusio tells in the forum his preference for more concentrated and less repetitive experiences. “Today’s games, especially sandboxes, exaggerate their duration based on errand missions, gathering, farming or leveling up.” “Better ‘short’ and well done, than artificially long to spend hours doing mundane things “, AVT-95 added in this sense.
Only several responses from about 200 comments published, which we invite you to consult to leave with a much broader look at this debate. Meanwhile, we also leave you with a special video with the 13 longest games of last year and another with 20 role-playing adventures in which to miss a long season. And if you are looking for the opposite, here are 20 very short games ideal to spend in an afternoon.
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