January ends with good news for the players of the last CDPR game, as Cyberpunk 2077’s First Big Patch Now Available. It is no secret at the moment that this game was launched with a good amount of bugs and performance problems, some more obvious than others, which generated controversy on many levels, having critical voices and also some defending them like Gabe was. Newell from Valve.
He Cyberpunk 2077 patch 1.1 is meant to fix bugs and make various stability improvements, as well as lay the groundwork for future Cyberpunk 2077 updates, the studio said on the game’s website. It also includes platform-specific changes, such as memory usage improvements for character creation, mirrors, scanning, remote camera control, and menus on Xbox consoles.
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Cyberpunk 2077’s First Big Patch 2021 Now Available
It is expected that the Cyberpunk 2077’s upcoming patch, version 1.2, is a bigger and more meaningful update. This patch is scheduled to debut in the coming weeks. CD Projekt Red released a patch to version 1.04 a day after Cyberpunk 2077’s release on December 17, 2020, so it’s no wonder the studio releases patches so quickly. In fact, it appears that CDPR is committed to improving the gaming experience as much as possible.
Earlier this month, Marcin IwiĆski, founder and co-CEO of CD Projekt Red’s parent company CD Projekt, offered a detailed apology for the release quality of Cyberpunk 2077 on older consoles, as well as an explanation from within the company of what happened. wrong and why. CD Projekt also posted a post-launch support roadmap for the game, promising multiple updates throughout the year, including free DLC. The full patch notes can be viewed on the official game website.
All the details of the event The Division 2 x Resident Evil
//add bootstrap classes to wordpress generated elements
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jQuery('.comment-reply-link').addClass('btn');
jQuery('#reply-form input#submit').addClass('btn');
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jQuery('.the-content .gallery a').colorbox({rel:'gallery'});
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jQuery( '#content-anchor-wrapper' ).after( '
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var logoWidth = jQuery('#sticky-bar .logo').width();
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var extraWidth = logoWidth + newWidth + stickyWidth + randomWidth + controlsWidth;
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//alert('megaWidth=" + megaWidth + "nstandardWidth=" + standardWidth + "nmenusWidth=" + menusWidth + "nlogoWidth=" + logoWidth + "nnewWidth=" + newWidth + "nstickyWidth=" + stickyWidth + "nrandomWidth=" + randomWidth + "ncontrolsWidth=" + controlsWidth + "nbarWidth=" + barWidth + "nextraWidth=" + extraWidth + "nlimitWidth=" + limitWidth);
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jQuery('.contents-menu-wrapper').stop().fadeIn(100);
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if(jQuery('.contents-menu-wrapper').hasClass('vertical')) {
var newOffset = 68;
jQuery('body').data()['bs.scrollspy'].options.offset = newOffset; // Set the new offset
jQuery('body').data()['bs.scrollspy'].process(); // Force scrollspy to recalculate the offsets to your targets
jQuery('body').scrollspy('refresh'); // Refresh the scrollspy.
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//if disqus is active need to adjust anchor link from comments to disqus thread
function disqusContentsMenu() {
if (jQuery("#disqus_thread").length > 0){
jQuery("#comments-anchor-wrapper a").attr("href", "#disqus_thread");
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jQuery(window).bind('scroll',function () {
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//only want to do this for vertical style and only if mouse is not currently hovering over the menu
if(jQuery('.contents-menu-wrapper').hasClass('vertical') && jQuery('.contents-menu-wrapper:hover').length == 0) {
jQuery('.contents-menu-wrapper').fadeOut(1200);
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var timer;
jQuery('body').on('mouseenter', '.contents-menu-wrapper.vertical', function(e) {
jQuery('.contents-menu-wrapper').stop(true, true).fadeIn(100);
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//only want to do this for vertical style and only if mouse is not currently hovering over the menu
if(jQuery('.contents-menu-wrapper').hasClass('vertical') && jQuery('.contents-menu-wrapper:hover').length == 0) {
jQuery('.contents-menu-wrapper').fadeOut(1200);
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/**
* Check a href for an anchor. If exists, and in document, scroll to it.
* If href argument ommited, assumes context (this) is HTML Element,
* which will be the case when invoked by jQuery after an event
*/
function scroll_if_anchor(href) {
href = typeof(href) == "string" ? href : jQuery(this).attr("href");
//do not interfere with bootstrap carousels
if(jQuery(href).length > 0 && !jQuery(this).hasClass('no-scroll')) {
var fromTop = 118;
// If our Href points to a valid, non-empty anchor, and is on the same page (e.g. #foo)
// Legacy jQuery and IE7 may have issues: http://stackoverflow.com/q/1593174
if(href.indexOf("https://www.somosxbox.com/parche-de-cyberpunk-2077/#") == 0) {
var $target = jQuery(href);
// Older browser without pushState might flicker here, as they momentarily
// jump to the wrong position (IE < 10)
if($target.length) {
jQuery('html, body').animate({ scrollTop: $target.offset().top - fromTop });
if(history && "pushState" in history) {
history.pushState({}, document.title, window.location.pathname + href);
return false;
}
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}
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}
// When our page loads, check to see if it contains an anchor
scroll_if_anchor(window.location.hash);
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jQuery("body").on("click", "a", scroll_if_anchor);
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function() {
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function() {
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);
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function() {
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function() {
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height: 'toggle'
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function() {
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);
jQuery("#menu-search-button").click(
function() {
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);
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var len = jQuery("#s").val().length;
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alert("Search term must be at least 3 characters in length");
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}
});
//email subscribe form submission
jQuery("#feedburner_subscribe button").click(function() {
jQuery("#feedburner_subscribe").submit();
});
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jQuery("#sticky-login").click(function() {
jQuery('#sticky-login-form').animate({
height: 'toggle'
}, 100, 'linear' );
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jQuery(this).toggleClass('active');
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height: 'toggle'
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jQuery('#sticky-login-form').hide();
jQuery('#sticky-login').removeClass('active');
jQuery(this).toggleClass('active');
});
//submit button hover effects
jQuery(".sticky-submit").hover(function() {
jQuery(this).toggleClass("active");
});
//login form submission
jQuery(".sticky-login-form #user_pass").keypress(function(event) {
if (event.which == 13) {
jQuery("#sticky-login-form .loading").show();
jQuery("form.sticky-login-form").animate({opacity: "0.15"}, 0);
event.preventDefault();
jQuery(".sticky-login-form").submit();
}
});
jQuery("#sticky-login-submit").click(function() {
jQuery("#sticky-login-form .loading").show();
jQuery("form.sticky-login-form").animate({opacity: "0.15"}, 0);
jQuery(".sticky-login-form").submit();
});
//register form submission
jQuery(".sticky-register-form #user_email").keypress(function(event) {
if (event.which == 13) {
jQuery("#sticky-register-form .loading").show();
jQuery("form.sticky-register-form").animate({opacity: "0.15"}, 0);
event.preventDefault();
jQuery(".sticky-register-form").submit();
}
});
jQuery("#sticky-register-submit").click(function() {
jQuery("#sticky-register-form .loading").show();
jQuery("form.sticky-register-form").animate({opacity: "0.15"}, 0);
jQuery(".sticky-register-form").submit();
});
//hide check password message
jQuery(".check-password").click(function() {
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height: 'toggle'
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});
//scroll all #top elements to top
jQuery("a[href="https://www.somosxbox.com/parche-de-cyberpunk-2077/#top"]").click(function() {
jQuery("html, body").animate({ scrollTop: 0 }, "slow");
return false;
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jQuery('body').on('mouseenter', '.darken', function(e) {
jQuery(this).find('img').stop().animate({ opacity: .4 }, 150);
}).on('mouseleave', '.darken', function(e) {
jQuery(this).find('img').stop().animate({ opacity: 1.0 }, 500);
});
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jQuery('body').on('mouseenter', '.reaction.clickable', function(e) {
jQuery(this).addClass('active');
}).on('mouseleave', '.reaction', function(e) {
jQuery(this).removeClass('active');
});
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jQuery('body').on('mouseover', '.user-rating .rating-wrapper.rateable', function(e) {
jQuery(this).addClass('over');
jQuery(this).find('.form-selector-wrapper').fadeIn(100);
});
jQuery('body').on('mouseleave', '.user-rating .rating-wrapper', function(e) {
jQuery(this).stop().delay(100)
.queue(function(n) {
jQuery(this).removeClass('over');
n();
});
jQuery(this).find('.form-selector-wrapper').stop().fadeOut(500);
});
// user comment rating panel display
jQuery('body').on('mouseover', '#respond .rating-wrapper.rateable', function(e) {
jQuery(this).addClass('over');
jQuery(this).find('.form-selector-wrapper').fadeIn(100);
});
jQuery('body').on('mouseleave', '#respond .rating-wrapper', function(e) {
jQuery(this).stop().delay(100)
.queue(function(n) {
jQuery(this).removeClass('over');
n();
});
jQuery(this).find('.form-selector-wrapper').stop().fadeOut(500);
});
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jQuery( "#respond .form-selector" ).on( "slidestop", function( event, ui ) {
var divID = jQuery(this).parent().parent().parent().attr("id");
var rating = jQuery(this).parent().siblings('.rating-value').html();
jQuery("https://www.somosxbox.com/parche-de-cyberpunk-2077/#" + divID + ' .theme-icon-check').delay(100).fadeIn(100);
jQuery("https://www.somosxbox.com/parche-de-cyberpunk-2077/#" + divID + ' .hidden-rating-value').val(rating);
});
//pinterest
if(jQuery('#pinterest-social-tab').length > 0) {
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var f = d.getElementsByTagName('SCRIPT')[0], p = d.createElement('SCRIPT');
p.type="text/javascript";
p.async = true;
p.src="https://assets.pinterest.com/js/pinit.js";
f.parentNode.insertBefore(p, f);
}(document));
}
//tabs - these must go in window.load so pinterest will work inside a tab
jQuery('.widgets-wrapper .it-social-tabs').tabs({ fx: { opacity: 'toggle', duration: 150 } });
jQuery('#footer .it-social-tabs').tabs({ active: 2, fx: { opacity: 'toggle', duration: 150 } });
jQuery('.share-wrapper').show();
equalHeightColumns(jQuery(".loop.grid .article-panel"));
disqusContentsMenu();
//show ads after mmenu is setup because it wraps the page in a div
//causing google adsense to reload
jQuery('.it-ad').animate({opacity: '1'}, 0);