This shooter, a cross between Halo and Portal, will be released in a few days on PC and consoles.
Every video game developer aspires to achieve success with their work but sometimes, as has happened to Splitgate, it comes so suddenly that more than a joy, which of course gives it to them, it ends up causing more than one pain of head. Why do we say this? If a few days ago the authors of this action game described as a cross between Halo and Portal celebrated the enormous reception that their open beta with more than 600,000 players in a week and very positive reviews among fans, there were so many fans accessing the beta simultaneously that 1047 Games he was forced to disconnect service for hours.
They have hired a new engineer to fix the problem before the final launch“We have decided to disconnect the beta tonight. It has been a hard day trying to handle this situation and it’s not fair to you“, they wrote just a few days ago after multiple errors in the servers that prevented the access of many players. The following hours discovered that the contracted service”can only handle 65,536 simultaneous players“Hence, when that figure was touched, the servers fell.” We are working on a queuing system to allow the entry of 65,000 people until we eliminate this limitation. “
To understand the enormous success registered by the game in recent days, so far, Splitgate had an average of 1,000 players on their servers. So the barrage of users has been brutal for a studio as small as 1047 Games. “We are doing everything possible to be aware of things and the four of us sleep about 2-3 hours a night,” they have assured on social networks.
Splitgate has rave reviews on SteamWith these data on the table, the studio has announced that it has just hired a new engineer to work on solving these server issues before their final release, which will take place on July 27th. Because 1047 Games wanted to calm fans who might fear the worst: the launch plans have not changed.
Here at 3DJuegos we already tell you about Splitgate in a special video dedicated to talking about shooters with weird but surprisingly good mechanics. At that time we lamented that its user community was not very large. Today the story is different.
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