Its design was commissioned to Hock Wah Yeo, one of the most extravagant designers of the 90s.
Nowadays we are used to the fact that our video game boxes follow a standard, there are already few companies that opt for designs outside the norm for their game boxes, hence when it comes to a limited edition or collector, go the extra mile to make the box special and much more attractive. But this was not always the case, in the nineties video game boxes were easily recognizable, each platform tried to have something that made them special and although there were still companies that used standards such as the CD box, we had others who fought to be much more special.
In the nineties, video game boxes were easily recognizableWithin this last group, there was a designer that stood out above the rest, it is about Hock wah yeo, an artist to whom The Obscuritory He dedicated an interesting article to him showing his interesting work and how he turned something as simple as a video game box into authentic pieces of art. We will leave you a series of images of some of his designs so that you can see what he was able to achieve with simple materials for products that we could find in any store of the time. But there was an especially surprising box design by those who commissioned it, and that is that Sony asked him for a test in the late nineties for what their future Playstation 2 boxes should be.
As you can see, the case has nothing to do with the final version, but it is really surprising. As can be seen in the image, the game’s jacket is significantly smaller than that of any other desktop console of the time, compared to the size of the CD, the jacket could have a size similar to those of the games of PLAYSTATION VITA. The disc is enclosed at the top with a retro futuristic design worthy of a science fiction movie.
The sides of the box have a shape reminiscent of the hinges of the boxes of the first PlayStation in NTSC format. It also fits in with the etched lines design on the chassis of the first PS2. Without a doubt, it is an extravagant design, although not very practical to stack or distribute them, which is why Sony finally decided to adopt the DVD format as a standard, which on the other hand would unify games and movies in a console that knew how to take advantage of the furor for the new one better than any other. home video format.
More about: PlayStation 2.