At the beginning of this week, a most fatal event occurred in the company Xboxsince the company decided to dispense with two of the most important studies of Bethesdawe talk about Arkane Austin and also Tango Gameworks. Speaking of this precisely, his last game was Hi-Hi Rush! which has been launched recently in PlayStation 5 After a year of exclusivity, and although it would not have sold the expected numbers, a sequel was expected with hope that we now found out would be a reality.
Within a report by Bloomberg, it has been mentioned that the company was already planning the next part of this franchise where rhythmic gameplay is the priority, but given the situation it is evident that the idea was ruled out, especially because the closure It was surprising. For its part, there is talk that the supposed port for switch The danger lies, given that the development team was going to be in charge of programming for the hybrid console of Nintendo.
Tango Gameworks Was Reportedly Looking to Hire Additional Staff Despite Founder’s Departure Shinji Mikami in 2023, all in order to shape the second part and perhaps continue the saga of The Evil Within. In fact, Xbox previously rated HiFi Rush! as a great success for the company, at least in the critical part and the proposal offered by the type of game, but something they never mentioned was the commercial performance, which probably was not that high.
In a tweet the journalist Jason Schreier He clarified that the project was still in the presentation phase and, therefore, it was considered that it was years away from having it in shape. So there were no demos or betas available, he had just put the idea on the table before presenting it to Zenimax Media, although later there was the issue of studio closures, a hard blow to those who wanted to follow the franchise, whether developers or fans.
Via: IGN
Editor’s note: It is definitely sad news that it was already planned to launch the second part of the project, at least it was not so advanced as to say that it is work thrown into the trash. Also, since Microsoft owns the IP, they could either leave it in the hands of another studio or sell it.
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