Season 5 of Street Fighter V: Champion Edition closes with the latest DLC character shown in detail by CAPCOM during his last live broadcast. It is about Luke, next coming November 29, definitively completing the game’s roster. The company announces that it will continue to support the title in the future, with a “Battle Balance” update and a bundle dedicated to Capcom pro Tour 2022 coming in March.
We admire Luke in the showcase available below, remembering that Street Fighter V is available now on PlayStation 4 And PC and that the company seems intent on announcing a sixth chapter next year, with Luke already confirmed for the roster.
Street Fighter V – Luke Showcase
We kicked off the Street Fighter V fall update live stream with a sneak peek of Luke’s story. The new Street Fighter V character experiences a dramatic event in his childhood involving his father, which inspires him to become a fighter and join the army.
During Luke’s military service, he meets a familiar face.
Luke’s fighting style is all about constant attacks that keep pressure on the opponent. All three of his normal punches push Luke forward, allowing him to quickly close distances. Luke also has two combo targets: “Triple Impact“(LP -> MP -> HP) and”Combo Snapback“(MP x4). Luke’s combo targets are great for dealing massive damage.
Luke has an arsenal of special moves to approach safely and create offensive opportunities. His favorite zoning tool is a medium to long range projectile called “Sand Blaster”That sees him shooting energy from his hands. “Rising RocketLuke’s trusty anti-aircraft strike throws it upward to hit opponents. Use the “Sand Blaster” to isolate your opponents and the “Rising Rocket” to intercept opponents who jump often.
Luke also has a snap forward called “Avenger“. This maneuver can be used in combos and allows him to cover more ground. “Avenger” has two follow-ups. Pressing a fist button after “Avenger” runs “No Chaser“, A shoulder charge that can be used in combos.
Pressing a kick button after running “Avenger” Luke will use “Impaler“, A mid-range overhead kick that can catch squatting opponents. “Impaler” hits over the head and is great for surprising opponents.
“Flash KnuckleIs the starter and extension of Luke’s combo. Each punch leads to a different forward attack. LP shifts slightly forward, MP shifts a little further, and HP will go almost halfway through the screen. Each “Flash Knuckle” performs a different punch and advances a set distance. Holding down a punch button when using “Flash Knuckle” confers different properties, depending on which button is pressed. Load them up and experiment with each one to find the one that best suits your combo style.
A new type of V-System
The V-System Luke has some unique aspects to the rest of the Street Fighter V cast, especially his own V-Trigger. For his V-Skill, Luke can use a more direct style or predict the opponent’s throws and command grabs.
Luke’s V-Skill I, “Hard Shot“, Enhances his“ Flash Knuckle ”move, allowing him to use the charged version of the attack without holding the button down. Loading an enhanced “Flash Knuckle” with “Hard Shot” can lead to even more devastating damage and more combo options.
The V-Skill II, “Suppressor“, He takes Luke a step back before making a close range shot. With the right timing, this move can excel against throws and holds. Use it to keep pressure on your opponents or when you notice that they are using a lot of holds and throws.
When it comes to V-Triggers, Luke’s are pretty special. Both V-Triggers make hers V-Gauge you become a timer that fills up constantly. Also, for the first time for Street Fighter V V-Triggers, Luke can fill the V-Timer dealing damage. Conversely, it loses power to the V-Timer when it takes damage or uses its specific V-Trigger moves. This also forces opponents to get close and prevent Luke from keeping a full V-Timer. V-Trigger I, “Fully Armed“, Gives Luke access to two new moves, which we revealed during the Street Fighter V 2021 summer update. Pressing HP + HK after activation launches three long-range” Sand Blaster “-like projectiles called”Rock Smasher“.
Pressing HP + HK after an EX “Sand Blaster” while “Fully Armed” is active, the action will slow down and Luke will launch a barrage of impact bullets in quick succession called “Thermobaric Thrash“. This move causes massive damage, but is also heavy as a resource.
Luke’s V-Trigger II, “Vanguard“, It allows him to cancel Flash Knuckle into another one of different strength. This opens up previously unavailable combo paths, allowing Luke to double the “Flash Knuckles” in his combos. This V-Trigger combines well with V-Skill I, “Hard Shot,” allowing Luke to chain enhanced “Flash Knuckles”.
Source: CAPCOM Street Gematsu
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