Digital Foundry had the opportunity to analyze the new one in advance Starfield patches which introduces some new graphics modes on Xbox Series
According to what was found, the “Visuals” offers higher resolution (1440p), higher quality textures, more detailed reflections and more details. The ” modePerformance“, however, aims for a higher frame rate and offers a smoother experience.
A good update
The “Performance” mode achieves the goal in many cases 60fps, but in some areas, such as the cities of Akila and New Atlantis, the frame rate drops to 30-40 fps. The 60 FPS ‘Visuals’ mode performs similarly in the cities mentioned, suggesting that the issue comes from the CPU rather than the GPU.
The use of VRR technology (Variable Refresh Rate) has instead proven useful for improving the fluidity of the game, especially when aiming for 60fps.
In conclusion, according to Digital Foundry, Starfield’s new graphics options actually guarantee a smoother experience, even if not the achievement of 60fps on every occasion, which is not always possible. Overall, the patch provides a more enjoyable gaming experience. So it’s definitely worth installing.
However, Digital Foundry also believes that the “Performance” mode at 30 FPS is useless, since the “Visuals” mode offers similar performance with higher graphics quality. Furthermore, the lack of new graphics options for the Xbox Series S is criticized, which is in fact somewhat marginalized by the update.
For the rest, we remind you that Starfield is available for PC and Xbox Series It is also playable via Game Pass subscription. Furthermore, we should soon have information on Shattered Space, the first expansion of the game, which should introduce many new features. This latest patch also introduced other content, which we talked about when announcing its launch.
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