Far Cry 6, Avatar: Frontiers of Pandora and now Star Wars Outlaws: it seems that Ubisoft has given up on Italian dubbing in its games, and it's a real shame.
If it is true that “there is no two without three”, the lack of Italian dubbing For Star Wars Outlaws after Far Cry 6 and Avatar: Frontiers of Pandora it would seem to be the bitter one he confirms of a downgrading of our market in the eyes of Ubisoft.
Waiting to understand if even the series of Assassin's Creed will follow the same approach with the still mysterious Codename Red, the news that Star Wars Outlaws will not have an Italian dubbing brings great sadness and eliminates doubts, given the great importance of this tie-in.
There's not much to go around: video games sell poorly in Italy and we imagine this is why the French company has cut this item from the budget of its most relevant productions, evidently refusing to consider this investment as an overall cost of the project, a question of international prestige.
First and foremost, it is the users who lose out, who will not be able to enjoy the promising plots of the new Ubisoft games in the same way; secondly, the talented local voice actors, a sector that boasts a long and widely recognized tradition in Italy; and finally the company itself, which in an attempt to cut costs could also reduce revenues.
What a pity!
As with Far Cry 6, as well as with Avatar: Frontiers of Pandora, it is a real shame that Star Wars Outlaws cannot count on an Italian dubbing, even more so because of its characters and a world, that of Star Wars, that It boasts many fans in our country too.
Electronic Arts, which dubbed the recent Star Wars Jedi: Survivor into Italian, knows this well, but the theme of great stories is particularly felt among the most important publishers and there is a certain degree of awareness in this regard, despite the undoubted difficulties of a market put even more in crisis by the increase in prices.
Is there a solution? Let's talk about.
This is an editorial written by a member of the editorial team and is not necessarily representative of the editorial line of Multiplayer.it.
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