Keiichiro Toyama revealed what inspired him to make the game, as well as a tentative release window.
Keichiro Toyamathe main creator of Slitterhead, shared new details about the highly anticipated horror game at an interview. In addition to a launch window of his own prediction, Toyama commented that the focus The main part of the game will be “the fear of the unknown”, because he thinks that what causes the most terror in people is when a completely unknown situation arises.
The goal of the game will be to take the horror genre in a new direction.In addition to this approach, Toyama commented that inspired in Japanese adult comics, the films of the writer and producer Fruit Chanand in the film director Wong Karwai, to create Slitterhead. In case you don’t know them, Fruit Chan is famous for using unknown actors in his films about everyday life, while Kar-wai is known for his stylized productions that do not follow a linear narrative.
On gameplay what we can expect in Slitterhead, Toyama commented that there will be a focus on action fighting this time, something extremely different from what we saw in the Silent Hill saga. However, Toyama added that it won’t be an “exciting” approach seen in other battle systems, but rather the team will seek to introduce the player with “powers that ordinary humans don’t have.”
Closing out the interview, Toyama predicted a release window for Slitterhead: 2023. The objective of the game will be to take the horror genre towards a new address with “completely new mechanics”. “In terms of narrative, there are also unusual elements that we’re looking for,” Toyama concluded.
Keiichiro Toyama surprised us with his departure from SIE Japan Studio at the end of 2020, when he confirmed that he would create his own company. In addition to Slitterhead, Toyama has shared his opinions regarding his Previous jobsmentioning that making a Silent Hill remake would be too complicated, and that he would like to see a new Gravity Rush installment.
More about: Slitterhead and Bokeh Game Studio.