Sloclap wants to encourage players to “learn, improve and adapt” to the Kung-Fu fighting in the game.
SIFU has come up with one surprise after another. First, it has attracted the attention of the community for its various trailers in which its battles of Kung-Fu style, but this has led to a recent change in its release date that anticipated the premiere of the game. Now, the creators prepare for the final months of development and drop little data pills about what we will find in their work.
To fully complete the game, they must master the combat system.Pierre TarnoOne of the most curious aspects of SIFU is that our character will age every time we die, and in the medium MP1st have not hesitated to ask the Sloclap team if this detail will alter the difficulty of the adventure: “We want SIFU to challenge the players and encourage them to learn, improve and adapt. The ability to revive will help new players by allowing them to fail and try again multiple times when faced with a difficulty, “replied Pierre Tarno, executive producer of the developer. With this philosophy, the studio has decided to launch the game no difficulty modesAlthough they admit that they could include it later.
However, from Sloclap they move away from the idea that the retry will make things easier for the player and warn that surpass the title will require great skills Kung-Fu: “The price of mistakes will increase rapidly, and to fully complete the game you will have to master the combat systemAfter all, you don’t become a martial arts master overnight.
Therefore, the creators assure that it will be possible to finish the adventure without aging an iota, although obviously this achievement will only be accessible to the most dedicated players. In this way, it will be possible to squeeze a Kung-Fu title whose development has required the capture of 160 movements only for the protagonist, but which will provide us with an experience worthy of admiration.
More about: SIFU, Difficulty and Sloclap.