It wasthe brand new martial arts style action game developed by Sloclap, will receive new ones options related to the difficulty and accessibility in a future update.
It was is a scrolling fighting game that follows the story of a child who was given up for dead after a group of assassins killed his martial arts master and, when he grew up, meditates revenge.
The particularity of the title is linked to the concept of death and resurrection. In fact, if the player falls in battle, he can come back to life but at a price: it grows old by a year with each death. With each resurrection the protagonist will have the opportunity to learn new skills and his damage will increase, but with aging health will gradually decline.
Originally Sloclap had confirmed that It was it would have no difficulty settings, in order to challenge the player and make him gradually adapt to the learning curve of the game. However, recent reports have confirmed that Sloclap will add new difficulty features for It wasalong with a number of other accessibility options including the addition of visual sound cues and new subtitle options.
During a Twitch interview with The Weeklythe co-founder of Sloclap Pierre Tarno admitted to having received various feedbacks regarding the high level of difficulty of the work, and does not want this element to prove to be an insurmountable obstacle that can keep gamers away. Future updates should add both an “easy” difficulty level and one that will challenge users even more.
Furthermore, It was will receive a high contrast mode for console versions of the game, as the PC version received this option at launch. Unfortunately, although Sloclap plan more DLCs for It was in the future, the development team has firmly stated that there are no multiplayer features in future updates.
It was is currently available for PC, PlayStation 4 and PlayStation 5. If you are interested in our opinion on the title, we refer you to our review.
#Sifu #easier #options