SloClap’s fighting game has been a pleasant surprise for PC and PlayStation gamers.
After enjoying a few days of early access, SIFU went on sale on February 8, pleasantly surprising users. SloClap has crafted an addictive and challenging title thanks to highly polished combat mechanics and, although it has been announced that it will receive new difficulty levels, those responsible continue to tweak the standard experience.
Being a proposal in which we are in constant contact with elements and characters controlled by artificial intelligence, the few bugs with which the game has come to PC and PlayStation. Even so, there are some bugs to fix, and is it availabe the patch 1.06 to fix bugs and improve overall performance.
Adjustments have been made throughout the second levelBeyond the global optimization and everything aimed at debugging both the design, the code or the art and lighting, the highlight of the update is that touch up two bosses that we can meet on our journey. Specifically, it fixes bugs that made our second (Sean) and third (Kuroki) boss battles more frustrating, as well as making settings on the second level for a rounder experience. SloClap has had to tweak the different enemies until a date close to the launch of the title, so it has never been easy to find a good balance between accessibility and challenge.
Barely a quarter of players on the PS4 and PS5 versions have been able to get past SIFU’s second boss so far, so here are some tips for tackling the game’s overall combat from the developers themselves. We are talking about one of the titles that could sneak into the pool of the best games of the yearor at least that’s what it seems even to big names in the industry like the creator of The Last of Us.
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More about: SIFU, Patch, Update, Difficulty and Sloclap.