A firmware update with annexes changes never refuses, and today Sony update to July version its latest flagship console, PlayStation 5. Usually, a system update is a harbinger of good news, in terms of features and so on. Other times, however, it is not exactly like that.
By now you should know the concept of “system stability”, A type of update that has two faces. The first consists in the resolution of minor bugs, since in the case of more serious problems the definition of the update itself is more specific and direct. The second is a routine check that probes the console for changes.
With “only” one gigabyte of memory required, the July patch that updates the PlayStation 5 firmware falls into this unchanged category. In other words, therefore, don’t expect the version 21.01-03.21.00.00 of the colossal consul add particular features to the tray of features already available.
To make system stability one of the most popular memes have already done in the past the consoles of Nintendo, starting with 3DS and coming up to the hybrid rebirth with Switch. In this last case, however, the recent update has added a really useful feature to stability.
The launch of the console was great all over the world, but in some regions there shortage of stocks it really affected the sale of all the games. We recently showed an insight into the situation in the physical market in the UK, where sales of Spider-Man: Miles Morales they hang on the wire of available consoles.
Not that the future of the platform isn’t bright anyway. The triple A titles coming up are numerous and we have had the opportunity to talk about them several times, although this ambition has penalized the humblest projects as shown by the recent dismantling of Japan Studio.
The blurred boundary between the photorealism of games and live-action projects has recently peaked with The Last of Us: The PS3 title is about to receive both a PS5 remake with native hardware support and a live-action series curated in every detail.