The remastering of the BioWare trilogy “has rekindled the passion of the fans,” says Andrew Wilson.
Mass Effect: Legendary Edition landed in our lives last May as a remastering of the original BioWare trilogy. A return to the adventures of Commander Shepard across the galaxy, with a revamped technical section from top to bottom, as well as playable and quality of life improvements in its three installments. And it seems that there was enough desire to return to Normandy on the part of its fans, or to finally try this space saga.
At the shareholders meeting after Electronic Arts’ fiscal results were released, CEO Andrew Wilson has been full of praise Towards Mass Effect: Legendary Edition, as it has achieved what the executive loves most: selling in bulk. Although the company does not specify the figures, Wilson claims that the title has sold “well above” expectations by EA, like share in Twinfinite.
And not only that. According to the CEO of the company, Mass Effect: Legendary Edition has achieved “rekindle the passion of fans from all over the world “for this space saga originally from Xbox 360. We remember that the launch of Mass Effect Andromeda was not to the liking of all fans, which came after a Mass Effect 3 that had one of the most controversial conclusions in the medium . Thus, may this compilation rekindle interest from the fans is great news for the series and for EA.
Mainly, because BioWare is working on a new installment of Mass Effect aimed at the new generation of consoles, which continues without a release date and without specific details of its history, but which will have BioWare veterans in charge of development. If you have not yet entered this saga, or want to relive your adventures through the galaxy, we leave you here with the analysis of Mass Effect: Legendary Edition.
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