XCOM it is particular from a certain point of view, because with shots that have 90% of hitting in reality … they do not hit the target. Now also Jake Solomon, director of Marvel’s Midnight Suns in a recent interview.
“It was really interesting for me to go back and play XCOM a couple of years ago, but when I missed my shots, I was incredibly frustrated.“stated Solomon who retried playing XCOM during the development of Midnight Suns to understand and improve the combat mechanics.
In this case, the key difference between XCOM and Marvel’s Midnight Suns is that the latter won’t have any kind of success rate. Instead, all attacks are guaranteed and will hit, with all due respect for players who will be able to see a different kind of approach.
Marvel’s Midnight Suns will be released on October 7 on Xbox One, Xbox Series X / S, PS4, PS5 and PC, with the Nintendo Switch version coming later. A new gameplay video starring Captain America was recently shown.
Source: Rock Paper Shotgun
#Marvels #Midnight #Suns #XCOM #hits #failing #infuriate #director #Jake #Solomon